Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Views
- URL: http://arxiv.org/abs/2512.10369v1
- Date: Thu, 11 Dec 2025 07:36:35 GMT
- Title: Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Views
- Authors: Zhankuo Xu, Chaoran Feng, Yingtao Li, Jianbin Zhao, Jiashu Yang, Wangbo Yu, Li Yuan, Yonghong Tian,
- Abstract summary: We introduce CoherentGS, a framework for high-fidelity 3D reconstruction from sparse and blurry images.<n>Our key insight is to address these compound degradations using a dual-prior strategy.<n>CoherentGS significantly outperforms existing methods, setting a new state-of-the-art for this challenging task.
- Score: 40.70901994944635
- License: http://creativecommons.org/licenses/by-nc-sa/4.0/
- Abstract: 3D Gaussian Splatting (3DGS) has emerged as a state-of-the-art method for novel view synthesis. However, its performance heavily relies on dense, high-quality input imagery, an assumption that is often violated in real-world applications, where data is typically sparse and motion-blurred. These two issues create a vicious cycle: sparse views ignore the multi-view constraints necessary to resolve motion blur, while motion blur erases high-frequency details crucial for aligning the limited views. Thus, reconstruction often fails catastrophically, with fragmented views and a low-frequency bias. To break this cycle, we introduce CoherentGS, a novel framework for high-fidelity 3D reconstruction from sparse and blurry images. Our key insight is to address these compound degradations using a dual-prior strategy. Specifically, we combine two pre-trained generative models: a specialized deblurring network for restoring sharp details and providing photometric guidance, and a diffusion model that offers geometric priors to fill in unobserved regions of the scene. This dual-prior strategy is supported by several key techniques, including a consistency-guided camera exploration module that adaptively guides the generative process, and a depth regularization loss that ensures geometric plausibility. We evaluate CoherentGS through both quantitative and qualitative experiments on synthetic and real-world scenes, using as few as 3, 6, and 9 input views. Our results demonstrate that CoherentGS significantly outperforms existing methods, setting a new state-of-the-art for this challenging task. The code and video demos are available at https://potatobigroom.github.io/CoherentGS/.
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