DGH: Dynamic Gaussian Hair
- URL: http://arxiv.org/abs/2512.17094v1
- Date: Thu, 18 Dec 2025 21:45:45 GMT
- Title: DGH: Dynamic Gaussian Hair
- Authors: Junying Wang, Yuanlu Xu, Edith Tretschk, Ziyan Wang, Anastasia Ianina, Aljaz Bozic, Ulrich Neumann, Tony Tung,
- Abstract summary: We present Dynamic Gaussian Hair (DGH), a novel framework that efficiently learns hair dynamics and appearance.<n>DGH achieves promising geometry and appearance results, providing a scalable, data-driven alternative to physics-based simulation and rendering.
- Score: 34.04732593280566
- License: http://creativecommons.org/licenses/by-nc-sa/4.0/
- Abstract: The creation of photorealistic dynamic hair remains a major challenge in digital human modeling because of the complex motions, occlusions, and light scattering. Existing methods often resort to static capture and physics-based models that do not scale as they require manual parameter fine-tuning to handle the diversity of hairstyles and motions, and heavy computation to obtain high-quality appearance. In this paper, we present Dynamic Gaussian Hair (DGH), a novel framework that efficiently learns hair dynamics and appearance. We propose: (1) a coarse-to-fine model that learns temporally coherent hair motion dynamics across diverse hairstyles; (2) a strand-guided optimization module that learns a dynamic 3D Gaussian representation for hair appearance with support for differentiable rendering, enabling gradient-based learning of view-consistent appearance under motion. Unlike prior simulation-based pipelines, our approach is fully data-driven, scales with training data, and generalizes across various hairstyles and head motion sequences. Additionally, DGH can be seamlessly integrated into a 3D Gaussian avatar framework, enabling realistic, animatable hair for high-fidelity avatar representation. DGH achieves promising geometry and appearance results, providing a scalable, data-driven alternative to physics-based simulation and rendering.
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