Formal Analysis of AGI Decision-Theoretic Models and the Confrontation Question
- URL: http://arxiv.org/abs/2601.04234v1
- Date: Sun, 04 Jan 2026 08:02:00 GMT
- Title: Formal Analysis of AGI Decision-Theoretic Models and the Confrontation Question
- Abstract summary: Artificial General Intelligence (AGI) may face a confrontation question: under what conditions would a self-interested AGI choose to seize power or eliminate human control (a confrontation) rather than remain cooperative?<n>We formalize this in a Markov decision process with a human-initiated shutdown event.<n>We show that for almost all reward functions a misaligned agent has an incentive to avoid shutdown.
- Score: 0.0
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Artificial General Intelligence (AGI) may face a confrontation question: under what conditions would a rationally self-interested AGI choose to seize power or eliminate human control (a confrontation) rather than remain cooperative? We formalize this in a Markov decision process with a stochastic human-initiated shutdown event. Building on results on convergent instrumental incentives, we show that for almost all reward functions a misaligned agent has an incentive to avoid shutdown. We then derive closed-form thresholds for when confronting humans yields higher expected utility than compliant behavior, as a function of the discount factor $γ$, shutdown probability $p$, and confrontation cost $C$. For example, a far-sighted agent ($γ=0.99$) facing $p=0.01$ can have a strong takeover incentive unless $C$ is sufficiently large. We contrast this with aligned objectives that impose large negative utility for harming humans, which makes confrontation suboptimal. In a strategic 2-player model (human policymaker vs AGI), we prove that if the AGI's confrontation incentive satisfies $Δ\ge 0$, no stable cooperative equilibrium exists: anticipating this, a rational human will shut down or preempt the system, leading to conflict. If $Δ< 0$, peaceful coexistence can be an equilibrium. We discuss implications for reward design and oversight, extend the reasoning to multi-agent settings as conjectures, and note computational barriers to verifying $Δ< 0$, citing complexity results for planning and decentralized decision problems. Numerical examples and a scenario table illustrate regimes where confrontation is likely versus avoidable.
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