ExoGS: A 4D Real-to-Sim-to-Real Framework for Scalable Manipulation Data Collection
- URL: http://arxiv.org/abs/2601.18629v1
- Date: Mon, 26 Jan 2026 16:04:12 GMT
- Title: ExoGS: A 4D Real-to-Sim-to-Real Framework for Scalable Manipulation Data Collection
- Abstract summary: ExoGS is a robot-free 4D Real-to-Sim-to-Real framework.<n>It captures both static environments and dynamic interactions in the real world and transfers them seamlessly to a simulated environment.<n>It provides a new solution for scalable manipulation data collection and policy learning.
- Score: 27.18540416686717
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Real-to-Sim-to-Real technique is gaining increasing interest for robotic manipulation, as it can generate scalable data in simulation while having narrower sim-to-real gap. However, previous methods mainly focused on environment-level visual real-to-sim transfer, ignoring the transfer of interactions, which could be challenging and inefficient to obtain purely in simulation especially for contact-rich tasks. We propose ExoGS, a robot-free 4D Real-to-Sim-to-Real framework that captures both static environments and dynamic interactions in the real world and transfers them seamlessly to a simulated environment. It provides a new solution for scalable manipulation data collection and policy learning. ExoGS employs a self-designed robot-isomorphic passive exoskeleton AirExo-3 to capture kinematically consistent trajectories with millimeter-level accuracy and synchronized RGB observations during direct human demonstrations. The robot, objects, and environment are reconstructed as editable 3D Gaussian Splatting assets, enabling geometry-consistent replay and large-scale data augmentation. Additionally, a lightweight Mask Adapter injects instance-level semantics into the policy to enhance robustness under visual domain shifts. Real-world experiments demonstrate that ExoGS significantly improves data efficiency and policy generalization compared to teleoperation-based baselines. Code and hardware files have been released on https://github.com/zaixiabalala/ExoGS.
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