Any3D-VLA: Enhancing VLA Robustness via Diverse Point Clouds
- URL: http://arxiv.org/abs/2602.00807v1
- Date: Sat, 31 Jan 2026 16:34:52 GMT
- Title: Any3D-VLA: Enhancing VLA Robustness via Diverse Point Clouds
- Authors: Xianzhe Fan, Shengliang Deng, Xiaoyang Wu, Yuxiang Lu, Zhuoling Li, Mi Yan, Yujia Zhang, Zhizheng Zhang, He Wang, Hengshuang Zhao,
- Abstract summary: We conduct a pilot study across different observation spaces and visual representations.<n>Results show that explicitly lifting visual input into point clouds yields representations that better complement their corresponding 2D representations.<n>We propose Any3D-VLA to address the challenges of (1) scarce 3D data and (2) the domain gap induced by cross-environment differences and depth-scale biases.
- Score: 57.024495128182195
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Existing Vision-Language-Action (VLA) models typically take 2D images as visual input, which limits their spatial understanding in complex scenes. How can we incorporate 3D information to enhance VLA capabilities? We conduct a pilot study across different observation spaces and visual representations. The results show that explicitly lifting visual input into point clouds yields representations that better complement their corresponding 2D representations. To address the challenges of (1) scarce 3D data and (2) the domain gap induced by cross-environment differences and depth-scale biases, we propose Any3D-VLA. It unifies the simulator, sensor, and model-estimated point clouds within a training pipeline, constructs diverse inputs, and learns domain-agnostic 3D representations that are fused with the corresponding 2D representations. Simulation and real-world experiments demonstrate Any3D-VLA's advantages in improving performance and mitigating the domain gap. Our project homepage is available at https://xianzhefan.github.io/Any3D-VLA.github.io.
Related papers
- PatchAlign3D: Local Feature Alignment for Dense 3D Shape understanding [67.15800065888887]
Current foundation models for 3D shapes excel at global tasks (retrieval, classification) but transfer poorly to local part-level reasoning.<n>We introduce an encoder-only 3D model that produces language-aligned patch-level features directly from point clouds.<n>Our 3D encoder achieves zero-shot 3D part segmentation with fast single-pass inference without any test-time multi-view rendering.
arXiv Detail & Related papers (2026-01-05T18:55:45Z) - Abstract 3D Perception for Spatial Intelligence in Vision-Language Models [100.13033631690114]
Vision-language models (VLMs) struggle with 3D-related tasks such as spatial cognition and physical understanding.<n>We introduce SandboxVLM, a framework that leverages abstract bounding boxes to encode geometric structure and physical kinematics for VLM.<n>Our approach consistently improves spatial intelligence, achieving an 8.3% gain on SAT Real compared with baseline methods.
arXiv Detail & Related papers (2025-11-14T04:16:09Z) - ImOV3D: Learning Open-Vocabulary Point Clouds 3D Object Detection from Only 2D Images [19.02348585677397]
Open-vocabulary 3D object detection (OV-3Det) aims to generalize beyond the limited number of base categories labeled during the training phase.
The biggest bottleneck is the scarcity of annotated 3D data, whereas 2D image datasets are abundant and richly annotated.
We propose a novel framework ImOV3D to leverage pseudo multimodal representation containing both images and point clouds (PC) to close the modality gap.
arXiv Detail & Related papers (2024-10-31T15:02:05Z) - Improving 2D Feature Representations by 3D-Aware Fine-Tuning [17.01280751430423]
Current visual foundation models are trained purely on unstructured 2D data.
We show that fine-tuning on 3D-aware data improves the quality of emerging semantic features.
arXiv Detail & Related papers (2024-07-29T17:59:21Z) - Volumetric Environment Representation for Vision-Language Navigation [66.04379819772764]
Vision-language navigation (VLN) requires an agent to navigate through a 3D environment based on visual observations and natural language instructions.
We introduce a Volumetric Environment Representation (VER), which voxelizes the physical world into structured 3D cells.
VER predicts 3D occupancy, 3D room layout, and 3D bounding boxes jointly.
arXiv Detail & Related papers (2024-03-21T06:14:46Z) - PonderV2: Pave the Way for 3D Foundation Model with A Universal Pre-training Paradigm [111.16358607889609]
We introduce a novel universal 3D pre-training framework designed to facilitate the acquisition of efficient 3D representation.<n>For the first time, PonderV2 achieves state-of-the-art performance on 11 indoor and outdoor benchmarks, implying its effectiveness.
arXiv Detail & Related papers (2023-10-12T17:59:57Z) - CLIP$^2$: Contrastive Language-Image-Point Pretraining from Real-World
Point Cloud Data [80.42480679542697]
We propose Contrastive Language-Image-Point Cloud Pretraining (CLIP$2$) to learn the transferable 3D point cloud representation in realistic scenarios.
Specifically, we exploit naturally-existed correspondences in 2D and 3D scenarios, and build well-aligned and instance-based text-image-point proxies from those complex scenarios.
arXiv Detail & Related papers (2023-03-22T09:32:45Z) - Look Around and Refer: 2D Synthetic Semantics Knowledge Distillation for
3D Visual Grounding [23.672405624011873]
We propose a module to consolidate the 3D visual stream by 2D clues synthesized from point clouds.
We empirically show their aptitude to boost the quality of the learned visual representations.
Our proposed module, dubbed as Look Around and Refer (LAR), significantly outperforms the state-of-the-art 3D visual grounding techniques on three benchmarks.
arXiv Detail & Related papers (2022-11-25T17:12:08Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.