Data-Efficient Hierarchical Goal-Conditioned Reinforcement Learning via Normalizing Flows
- URL: http://arxiv.org/abs/2602.11142v1
- Date: Wed, 11 Feb 2026 18:54:48 GMT
- Title: Data-Efficient Hierarchical Goal-Conditioned Reinforcement Learning via Normalizing Flows
- Abstract summary: Normalizing flow-based hierarchical implicit Q-learning (NF-HIQL)<n>New theoretical guarantees are derived, including explicit KL-divergence bounds for Real-valued non-volume preserving (RealNVP) policies.<n> NF-HIQL consistently outperforms prior goal-conditioned and hierarchical baselines.
- Score: 0.3499870393443268
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Hierarchical goal-conditioned reinforcement learning (H-GCRL) provides a powerful framework for tackling complex, long-horizon tasks by decomposing them into structured subgoals. However, its practical adoption is hindered by poor data efficiency and limited policy expressivity, especially in offline or data-scarce regimes. In this work, Normalizing flow-based hierarchical implicit Q-learning (NF-HIQL), a novel framework that replaces unimodal gaussian policies with expressive normalizing flow policies at both the high- and low-levels of the hierarchy is introduced. This design enables tractable log-likelihood computation, efficient sampling, and the ability to model rich multimodal behaviors. New theoretical guarantees are derived, including explicit KL-divergence bounds for Real-valued non-volume preserving (RealNVP) policies and PAC-style sample efficiency results, showing that NF-HIQL preserves stability while improving generalization. Empirically, NF-HIQL is evaluted across diverse long-horizon tasks in locomotion, ball-dribbling, and multi-step manipulation from OGBench. NF-HIQL consistently outperforms prior goal-conditioned and hierarchical baselines, demonstrating superior robustness under limited data and highlighting the potential of flow-based architectures for scalable, data-efficient hierarchical reinforcement learning.
Related papers
- Efficient Hierarchical Implicit Flow Q-learning for Offline Goal-conditioned Reinforcement Learning [10.729712481687628]
offline goal-conditioned reinforcement learning (GCRL) is a practical reinforcement learning paradigm that aims to learn goal-conditioned policies from reward-free offline data.<n>We propose the goal-conditioned mean flow policy, which introduces an average velocity field into hierarchical policy modeling.<n>We show that our method achieves strong performance across both state-based and pixel-based tasks in the OGBench benchmark.
arXiv Detail & Related papers (2026-04-10T05:04:29Z) - HiMAC: Hierarchical Macro-Micro Learning for Long-Horizon LLM Agents [19.63866851076813]
HiMAC is a hierarchical agentic RL framework that decomposes long-horizon decision-making into macro-level planning and micro-level execution.<n>Our results show that introducing structured hierarchy, rather than increasing model scale alone, is a key factor for enabling robust long-horizon agentic intelligence.
arXiv Detail & Related papers (2026-03-01T08:09:03Z) - Rethinking the Trust Region in LLM Reinforcement Learning [72.25890308541334]
Proximal Policy Optimization (PPO) serves as the de facto standard algorithm for Large Language Models (LLMs)<n>We propose Divergence Proximal Policy Optimization (DPPO), which substitutes clipping with a more principled constraint.<n>DPPO achieves superior training and efficiency compared to existing methods, offering a more robust foundation for RL-based fine-tuning.
arXiv Detail & Related papers (2026-02-04T18:59:04Z) - Principled RL for Diffusion LLMs Emerges from a Sequence-Level Perspective [85.06838178922791]
Reinforcement Learning (RL) has proven highly effective for autoregressive language models.<n>But adapting these methods to diffusion large language models (dLLMs) presents fundamental challenges.<n>We propose a principled RL framework that treats entire sequence generation as a single action and uses the ELBO as a tractable sequence-level likelihood proxy.
arXiv Detail & Related papers (2025-12-03T13:05:32Z) - Scalable In-Context Q-Learning [68.9917436397079]
We propose textbfScalable textbfIn-textbfContext textbfQ-textbfLearning (textbfSICQL) to steer in-context reinforcement learning.<n>textbfSICQL harnesses dynamic programming and world modeling to steer ICRL toward efficient reward and task generalization.
arXiv Detail & Related papers (2025-06-02T04:21:56Z) - Hierarchical Reinforcement Learning with Uncertainty-Guided Diffusional Subgoals [12.894271401094615]
A key challenge in HRL is that the low-level policy changes over time, making it difficult for the high-level policy to generate effective subgoals.<n>We propose an approach that trains a conditional diffusion model regularized by a Gaussian Process (GP) prior to generate a complex variety of subgoals.<n>Building on this framework, we develop a strategy that selects subgoals from both the diffusion policy and GP's predictive mean.
arXiv Detail & Related papers (2025-05-27T20:38:44Z) - Flattening Hierarchies with Policy Bootstrapping [5.528896840956629]
We introduce an algorithm to train a flat (non-hierarchical) goal-conditioned policy by bootstrapping on subgoal-conditioned policies with advantage-weighted importance sampling.<n>Our approach eliminates the need for a generative model over the (sub)goal space, which we find is key for scaling to high-dimensional control in large state spaces.
arXiv Detail & Related papers (2025-05-20T23:31:30Z) - Direct Preference Optimization for Primitive-Enabled Hierarchical Reinforcement Learning [75.9729413703531]
DIPPER is a novel HRL framework that formulates hierarchical policy learning as a bi-level optimization problem.<n>We show that DIPPER achieves up to 40% improvement over state-of-the-art baselines in sparse reward scenarios.
arXiv Detail & Related papers (2024-11-01T04:58:40Z) - Directed Exploration in Reinforcement Learning from Linear Temporal Logic [59.707408697394534]
Linear temporal logic (LTL) is a powerful language for task specification in reinforcement learning.<n>We show that the synthesized reward signal remains fundamentally sparse, making exploration challenging.<n>We show how better exploration can be achieved by further leveraging the specification and casting its corresponding Limit Deterministic B"uchi Automaton (LDBA) as a Markov reward process.
arXiv Detail & Related papers (2024-08-18T14:25:44Z) - Entropy-Regularized Token-Level Policy Optimization for Language Agent Reinforcement [67.1393112206885]
Large Language Models (LLMs) have shown promise as intelligent agents in interactive decision-making tasks.
We introduce Entropy-Regularized Token-level Policy Optimization (ETPO), an entropy-augmented RL method tailored for optimizing LLMs at the token level.
We assess the effectiveness of ETPO within a simulated environment that models data science code generation as a series of multi-step interactive tasks.
arXiv Detail & Related papers (2024-02-09T07:45:26Z) - Bi-Level Offline Policy Optimization with Limited Exploration [1.8130068086063336]
We study offline reinforcement learning (RL) which seeks to learn a good policy based on a fixed, pre-collected dataset.
We propose a bi-level structured policy optimization algorithm that models a hierarchical interaction between the policy (upper-level) and the value function (lower-level)
We evaluate our model using a blend of synthetic, benchmark, and real-world datasets for offline RL, showing that it performs competitively with state-of-the-art methods.
arXiv Detail & Related papers (2023-10-10T02:45:50Z) - Adjacency constraint for efficient hierarchical reinforcement learning [25.15808501708926]
Goal-conditioned Reinforcement Learning (HRL) is a promising approach for scaling up reinforcement learning (RL) techniques.
HRL often suffers from training inefficiency as the action space of the high-level, i.e., the goal space, is large.
We show that this problem can be effectively alleviated by restricting the high-level action space to a $k$-step adjacent region of the current state.
arXiv Detail & Related papers (2021-10-30T09:26:45Z) - Conservative Q-Learning for Offline Reinforcement Learning [106.05582605650932]
We show that CQL substantially outperforms existing offline RL methods, often learning policies that attain 2-5 times higher final return.
We theoretically show that CQL produces a lower bound on the value of the current policy and that it can be incorporated into a policy learning procedure with theoretical improvement guarantees.
arXiv Detail & Related papers (2020-06-08T17:53:42Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.