Dense Dynamic Scene Reconstruction and Camera Pose Estimation from Multi-View Videos
- URL: http://arxiv.org/abs/2603.12064v2
- Date: Sat, 14 Mar 2026 21:48:41 GMT
- Title: Dense Dynamic Scene Reconstruction and Camera Pose Estimation from Multi-View Videos
- Abstract summary: We address the challenging problem of dense dynamic scene reconstruction and camera pose estimation from multiple cameras.<n>We propose a two-stage optimization framework that decouples the task robust camera tracking and dense depth.<n>Our method significantly outperforms state-of-the-art feed-forward models on both synthetic and real-world benchmarks.
- Score: 14.791378262503967
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: We address the challenging problem of dense dynamic scene reconstruction and camera pose estimation from multiple freely moving cameras -- a setting that arises naturally when multiple observers capture a shared event. Prior approaches either handle only single-camera input or require rigidly mounted, pre-calibrated camera rigs, limiting their practical applicability. We propose a two-stage optimization framework that decouples the task into robust camera tracking and dense depth refinement. In the first stage, we extend single-camera visual SLAM to the multi-camera setting by constructing a spatiotemporal connection graph that exploits both intra-camera temporal continuity and inter-camera spatial overlap, enabling consistent scale and robust tracking. To ensure robustness under limited overlap, we introduce a wide-baseline initialization strategy using feed-forward reconstruction models. In the second stage, we refine depth and camera poses by optimizing dense inter- and intra-camera consistency using wide-baseline optical flow. Additionally, we introduce MultiCamRobolab, a new real-world dataset with ground-truth poses from a motion capture system. Finally, we demonstrate that our method significantly outperforms state-of-the-art feed-forward models on both synthetic and real-world benchmarks, while requiring less memory.
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