Unleashing Guidance Without Classifiers for Human-Object Interaction Animation
- URL: http://arxiv.org/abs/2603.25734v1
- Date: Thu, 26 Mar 2026 17:59:34 GMT
- Title: Unleashing Guidance Without Classifiers for Human-Object Interaction Animation
- Abstract summary: Prior diffusion-based approaches often rely on hand-crafted contact priors or human-imposed kinematic constraints to improve contact quality.<n>We propose a data-driven alternative in which guidance emerges from the denoising pace itself, reducing dependence on manually designed priors.<n>We find that this data-driven guidance is inherently contact-aware, and can be enhanced when training is augmented with a broad spectrum of synthetic object geometries.
- Score: 54.24065561632133
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Generating realistic human-object interaction (HOI) animations remains challenging because it requires jointly modeling dynamic human actions and diverse object geometries. Prior diffusion-based approaches often rely on hand-crafted contact priors or human-imposed kinematic constraints to improve contact quality. We propose LIGHT, a data-driven alternative in which guidance emerges from the denoising pace itself, reducing dependence on manually designed priors. Building on diffusion forcing, we factor the representation into modality-specific components and assign individualized noise levels with asynchronous denoising schedules. In this paradigm, cleaner components guide noisier ones through cross-attention, yielding guidance without auxiliary classifiers. We find that this data-driven guidance is inherently contact-aware, and can be enhanced when training is augmented with a broad spectrum of synthetic object geometries, encouraging invariance of contact semantics to geometric diversity. Extensive experiments show that pace-induced guidance more effectively mirrors the benefits of contact priors than conventional classifier-free guidance, while achieving higher contact fidelity, more realistic HOI generation, and stronger generalization to unseen objects and tasks.
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