SoftHand Model-W: A 3D-Printed, Anthropomorphic, Underactuated Robot Hand with Integrated Wrist and Carpal Tunnel
- URL: http://arxiv.org/abs/2604.00738v1
- Date: Wed, 01 Apr 2026 11:05:39 GMT
- Title: SoftHand Model-W: A 3D-Printed, Anthropomorphic, Underactuated Robot Hand with Integrated Wrist and Carpal Tunnel
- Abstract summary: The SoftHand Model-W is a 3D-printed, under-actuated robot hand based on the Pisa/IIT SoftHand.<n>A carpal tunnel-inspired tendon routing allows remote motor placement in the forearm, reducing distal inertia.<n>The wrist enables pick-and-place operations that would be impossible otherwise.
- Score: 8.885251638603307
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: This paper presents the SoftHand Model-W: a 3D-printed, underactuated, anthropomorphic robot hand based on the Pisa/IIT SoftHand, with an integrated antagonistic tendon mechanism and 2 degree-of-freedom tendon-driven wrist. These four degrees-of-acuation provide active flexion and extension to the five fingers, and active flexion/extension and radial/ulnar deviation of the palm through the wrist, while preserving the synergistic and self-adaptive features of such SoftHands. A carpal tunnel-inspired tendon routing allows remote motor placement in the forearm, reducing distal inertia and maintaining a compact form factor. The SoftHand-W is mounted on a 6-axis robot arm and tested with two reorientation tasks requiring coordination between the hand and arm's pose: cube stacking and in-plane disc rotation. Results comparing task time, arm joint travel, and configuration changes with and without wrist actuation show that adding the wrist reduces compensatory and reconfiguration movements of the arm for a quicker task-completion time. Moreover, the wrist enables pick-and-place operations that would be impossible otherwise. Overall, the SoftHand Model-W demonstrates how proximal degrees of freedom are key to achieving versatile, human-like manipulation in real world robotic applications, with a compact design enabling deployment in research and assistive settings.
Related papers
- Beyond Gestures: Estimating Full Hand Pose and Contact Forces from Wrist-Worn Pressure Sensor Array [4.346598091476058]
Capturing hand motion and interaction forces is critical for interactive computing, VR, and high-fidelity tactile demonstrations for robot learning.<n>We introduce a wrist-worn pressure-sensing wristband that recovers continuous full-hand pose and distributed contact force on a single wearable.
arXiv Detail & Related papers (2026-09-15T02:08:21Z) - A Tendon-Driven Five-Fingered Hand with Distributed Tactile Perception for Dexterous Manipulation [0.0]
We propose a novel design of tendon-driven five-fingered hand with dis-tributed tactile perception.<n>With a soft-rigid-hybrid structure employed, both compliance and operational force are endowed to the hand.
arXiv Detail & Related papers (2026-08-26T09:01:36Z) - AnyDexRT: Calibration-Free Dexterous Hand Retargeting with Few-Shot Human Guidance [52.973947477815614]
AnyDexRT is a calibration-free method for intuitive dexterous teleoperation across human-like dexterous hands.<n>Experiments show that AnyDexRT improves quality, reduces manual tuning, and provides more intuitive and efficient control than prior methods.
arXiv Detail & Related papers (2026-07-09T10:29:53Z) - WristMimic: Full-Body Humanoid Control with Wrist-Guided Manipulation [45.818624493082545]
Retargeting human object interaction demonstrations to physics based simulation requires reproducing body motion and contacts that make manipulation succeed.<n>We introduce WristMimic, a wrist guided whole body control framework that explicitly separates contact free body motion from contact rich hand manipulation.
arXiv Detail & Related papers (2026-07-07T16:06:43Z) - MM-Hand: A 21-DOF Multi-modal Modular Dexterous Robotic Hand with Remote Actuation [25.7298718668076]
MM-Hand is a 21-DOF Multimodal Modular dexterous hand based on remote tendon-driven actuation.<n>The hand integrates spring-return tendon-driven fingers, modular 3D-printed finger and palm structures, quick tendon connectors for maintenance, and a multimodal sensing system.<n> MM-Hand provides a lightweight, sensor-rich, and maintainable hardware platform for dexterous manipulation research.
arXiv Detail & Related papers (2026-04-19T04:12:04Z) - A Dual-Action Fabric-Based Soft Robotic Glove for Ergonomic Hand Rehabilitation [2.3785058949588387]
We present a dual-action fabric-based soft robotic glove incorporating customized actuators aligned with individual finger joints.<n>The glove comprises five independently controlled dual-action actuators supporting finger flexion and extension, together with a dedicated thumb abduction actuator.
arXiv Detail & Related papers (2026-04-01T11:32:09Z) - DigiArm: An Anthropomorphic 3D-Printed Prosthetic Hand with Enhanced Dexterity for Typing Tasks [11.552199920595228]
Existing prosthetic limbs are unable to replicate the dexterity and intuitive control of the human hand.<n>This paper presents a low-cost, lightweight, 3D-printed robotic prosthetic hand.<n>The robotic hand features a mechanism to adjust finger abduction/adduction spacing, a 2-D wrist with the inclusion of controlled ulnar/radial deviation optimized for typing, and control of independent finger pressing.
arXiv Detail & Related papers (2026-02-26T13:55:05Z) - WHED: A Wearable Hand Exoskeleton for Natural, High-Quality Demonstration Collection [7.615440875928701]
We present WHED, a wearable hand-exoskeleton system designed for in-the-wild demonstration capture.<n>We show feasibility on representative grasping and manipulation sequences spanning precision pinch and full-hand enclosure grasps.
arXiv Detail & Related papers (2026-02-20T00:12:45Z) - RIM Hand : A Robotic Hand with an Accurate Carpometacarpal Joint and Nitinol-Supported Skeletal Structure [5.931460902786287]
The RIM Hand is a biomimetic robotic hand that precisely replicates the carpal carpometacarpal joints.<n>By modeling the full-to-metacarpal anatomy, the design enables realistic palm deformation through tendon-driven fingers.<n>A flexible silicone skin further increases contact friction and contact area, enabling stable grasps for diverse objects.
arXiv Detail & Related papers (2026-01-20T08:48:04Z) - RUKA: Rethinking the Design of Humanoid Hands with Learning [15.909251187339228]
This work presents RUKA, a tendon-driven humanoid hand that is compact, affordable, and capable.<n> RUKA has 5 fingers with 15 under degrees of freedom enabling diverse human-like grasps.<n>To address control challenges, we learn joint-to-actuator and fingertip-to-actuator models from motion-capture data collected by the MANUS glove.
arXiv Detail & Related papers (2025-04-17T17:58:59Z) - HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit [52.12750762494588]
This paper introduces HOMIE, a semi-autonomous teleoperation system.<n>It combines a reinforcement learning policy for body control mapped to a pedal, an isomorphic exoskeleton arm for arm control, and motion-sensing gloves for hand control.<n>The system is fully open-source, demos and code can be found in our https://homietele.org/.
arXiv Detail & Related papers (2025-02-18T16:33:38Z) - Deformer: Dynamic Fusion Transformer for Robust Hand Pose Estimation [59.3035531612715]
Existing methods often struggle to generate plausible hand poses when the hand is heavily occluded or blurred.
In videos, the movements of the hand allow us to observe various parts of the hand that may be occluded or blurred in a single frame.
We propose the Deformer: a framework that implicitly reasons about the relationship between hand parts within the same image.
arXiv Detail & Related papers (2023-03-09T02:24:30Z) - Embodied Hands: Modeling and Capturing Hands and Bodies Together [61.32931890166915]
Humans move their hands and bodies together to communicate and solve tasks.
Most methods treat the 3D modeling and tracking of bodies and hands separately.
We formulate a model of hands and bodies interacting together and fit it to full-body 4D sequences.
arXiv Detail & Related papers (2022-01-07T18:59:32Z) - A Skeleton-Driven Neural Occupancy Representation for Articulated Hands [49.956892429789775]
Hand ArticuLated Occupancy (HALO) is a novel representation of articulated hands that bridges the advantages of 3D keypoints and neural implicit surfaces.
We demonstrate the applicability of HALO to the task of conditional generation of hands that grasp 3D objects.
arXiv Detail & Related papers (2021-09-23T14:35:19Z) - Accurate 3D Hand Pose Estimation for Whole-Body 3D Human Mesh Estimation [70.23652933572647]
Whole-body 3D human mesh estimation aims to reconstruct the 3D human body, hands, and face simultaneously.
We present Hand4Whole, which has two strong points over previous works.
Our Hand4Whole is trained in an end-to-end manner and produces much better 3D hand results than previous whole-body 3D human mesh estimation methods.
arXiv Detail & Related papers (2020-11-23T16:48:35Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.