Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier
- URL: http://arxiv.org/abs/2604.15242v1
- Date: Thu, 16 Apr 2026 17:17:42 GMT
- Title: Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier
- Abstract summary: We study the problem of learning minimax policies in zero-sum matrix games.<n>We show that the use of a log-barrier regularization, along with a dual-focused analysis, allows this O-tilde(t-1/4) convergence with high-probability.
- Score: 39.87105929061084
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: We study the problem of learning minimax policies in zero-sum matrix games. Fiegel et al. (2025) recently showed that achieving last-iterate convergence in this setting is harder when the players are uncoupled, by proving a lower bound on the exploitability gap of Omega(t^{-1/4}). Some online mirror descent algorithms were proposed in the literature for this problem, but none have truly attained this rate yet. We show that the use of a log-barrier regularization, along with a dual-focused analysis, allows this O-tilde(t^{-1/4}) convergence with high-probability. We additionally extend our idea to the setting of extensive-form games, proving a bound with the same rate.
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