NARRA-Gym for Evaluating Interactive Narrative Agents
- URL: http://arxiv.org/abs/2605.08503v1
- Date: Fri, 08 May 2026 21:36:23 GMT
- Title: NARRA-Gym for Evaluating Interactive Narrative Agents
- Abstract summary: We introduce NARRA-Gym, an evaluation environment that turns a sparse emotional seed into a complete interactive story episode.<n>We evaluate nine frontier LLMs using a controlled LLM-as-judge sweep over eight benchmark personas and a human evaluation in which participants rate customized model outputs.
- Score: 69.49891044929372
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Interactive narrative tasks require LLMs to sustain a coherent, evolving story while adapting to a user over multiple turns. However, suitable benchmarks for this setting are limited: existing evaluations often focus on static prompts, isolated story generations, or post-hoc ratings, and therefore miss whether models can jointly manage story generation, long-context state and pacing, character simulation, empathic personalization, and story-grounded artifacts. We introduce NARRA-Gym, an executable evaluation environment that turns a sparse emotional seed into a complete interactive story episode and logs the full model-in-the-loop trajectory, including story construction, memory updates, planning, pacing interventions, and optional artifact synthesis. We evaluate nine frontier LLMs using a controlled LLM-as-judge sweep over eight benchmark personas and a human evaluation in which participants rate customized model outputs. Our results show substantial variation across models, personas, and evaluation dimensions: models that produce fluent stories can still fail on robustness, user experience, or resistance-sensitive personalization. These findings suggest that interactive narrative offers a useful benchmark for evaluating long-horizon, user-adaptive LLM behavior beyond isolated story quality.
Related papers
- AlignUSER: Human-Aligned LLM Agents via World Models for Recommender System Evaluation [0.7031557790463293]
We introduce Align, a framework that learns world-model-driven agents from human interactions.<n>We generate counterfactual trajectories around demonstrations and prompt the LLM to compare its decisions with human choices, identify suboptimal actions, and extract lessons.
arXiv Detail & Related papers (2026-01-02T03:01:33Z) - Evaluating from Benign to Dynamic Adversarial: A Squid Game for Large Language Models [57.33350664910483]
We introduce Squid Game, a dynamic and adversarial evaluation environment with resource-constrained and asymmetric information settings.<n>We evaluate over 50 LLMs on Squid Game, presenting the largest behavioral evaluation study of general LLMs on dynamic adversarial scenarios.
arXiv Detail & Related papers (2025-11-12T06:06:29Z) - Consistently Simulating Human Personas with Multi-Turn Reinforcement Learning [52.07170679746533]
Large Language Models (LLMs) are increasingly used to simulate human users in interactive settings such as therapy, education, and social role-play.<n>We introduce a unified framework for evaluating and improving persona consistency in LLM-generated dialogue.<n>We define three automatic metrics: prompt-to-line consistency, line-to-line consistency, and Q&A consistency, that capture different types of persona drift and validate each against human annotations.
arXiv Detail & Related papers (2025-10-31T19:40:41Z) - RMTBench: Benchmarking LLMs Through Multi-Turn User-Centric Role-Playing [133.0641538589466]
RMTBench is a comprehensive textbfuser-centric bilingual role-playing benchmark featuring 80 diverse characters and over 8,000 dialogue rounds.<n>Our benchmark constructs dialogues based on explicit user motivations rather than character descriptions, ensuring alignment with practical user applications.<n>By shifting focus from character background to user intention fulfillment, RMTBench bridges the gap between academic evaluation and practical deployment requirements.
arXiv Detail & Related papers (2025-07-27T16:49:47Z) - A Personalized Conversational Benchmark: Towards Simulating Personalized Conversations [112.81207927088117]
PersonaConvBench is a benchmark for evaluating personalized reasoning and generation in multi-turn conversations with large language models (LLMs)<n>We benchmark several commercial and open-source LLMs under a unified prompting setup and observe that incorporating personalized history yields substantial performance improvements.
arXiv Detail & Related papers (2025-05-20T09:13:22Z) - VIST-GPT: Ushering in the Era of Visual Storytelling with LLMs? [42.362388367152256]
This paper presents a novel approach that leverages recent advancements in multimodal models for the visual storytelling task.<n>We utilize RoViST and GROOVIST, novel reference-free metrics designed to assess visual storytelling, focusing on visual grounding, coherence, and non-redundancy.
arXiv Detail & Related papers (2025-04-27T14:55:51Z) - If an LLM Were a Character, Would It Know Its Own Story? Evaluating Lifelong Learning in LLMs [55.8331366739144]
We introduce LIFESTATE-BENCH, a benchmark designed to assess lifelong learning in large language models (LLMs)<n>Our fact checking evaluation probes models' self-awareness, episodic memory retrieval, and relationship tracking, across both parametric and non-parametric approaches.
arXiv Detail & Related papers (2025-03-30T16:50:57Z) - HammerBench: Fine-Grained Function-Calling Evaluation in Real Mobile Device Scenarios [31.43638572775755]
HammerBench is a novel framework for assessing mobile assistant function-calling capabilities in real-world, multi-turn dialogues.<n>Our experiments reveal that different types of parameter name errors are a significant source of failure across different interaction scenarios.
arXiv Detail & Related papers (2024-12-21T07:33:55Z) - Do Language Models Enjoy Their Own Stories? Prompting Large Language Models for Automatic Story Evaluation [15.718288693929019]
Large Language Models (LLM) achieve state-of-the-art performance on many NLP tasks.
We study whether LLMs can be used as substitutes for human annotators.
We find that LLMs outperform current automatic measures for system-level evaluation but still struggle to provide satisfactory explanations.
arXiv Detail & Related papers (2024-05-22T15:56:52Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.