Beyond Self-Play: Hierarchical Reasoning for Continuous Motion in Closed-Loop Traffic Simulation
- URL: http://arxiv.org/abs/2605.09153v1
- Date: Sat, 09 May 2026 20:31:34 GMT
- Title: Beyond Self-Play: Hierarchical Reasoning for Continuous Motion in Closed-Loop Traffic Simulation
- Abstract summary: We propose a hierarchical architecture that goes beyond self-play by combining high-level multi-agent interaction reasoning with low-level continuous trajectory realization.<n>Experiments on a SUMO-based urban network demonstrate that the proposed framework achieves smoothness superior control and safety compared to self-play and passive imitation baselines.
- Score: 8.157621070273736
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Closed-loop traffic simulation requires agents that are both scalable and behaviorally realistic. Recent self-play reinforcement learning approaches demonstrate strong scalability, but their equilibrium strategies fail to capture the socially aware behaviors of real human drivers. We propose a hierarchical architecture that goes beyond self-play by combining high-level multi-agent interaction reasoning with low-level continuous trajectory realization. Specifically, a Stackelberg-style Multi-Agent Reinforcement Learning (MARL) module generates interaction-aware intention commands. These commands condition a low-level continuous motion module, translating the strategic intent into physically consistent, scene-responsive control sequences. To mitigate distribution shift in closed-loop deployment, we introduce a hybrid co-training scheme combining MARL with auxiliary recovery supervision. Experiments on a SUMO-based urban network demonstrate that the proposed framework achieves superior control smoothness and safety compared to self-play and passive imitation baselines, while maintaining competitive traffic efficiency.
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