JODA: Composable Joint Dynamics for Articulated Objects
- URL: http://arxiv.org/abs/2605.09954v1
- Date: Mon, 11 May 2026 04:02:15 GMT
- Title: JODA: Composable Joint Dynamics for Articulated Objects
- Abstract summary: JODA is a framework for generating joint-level dynamics as a structured three-channel field over the joint degree of freedom.<n>It defines a compact and expressive function space that is both interpretable and compatible with differentiable simulation.<n>We show that JODA enables plausible and controllable modeling of diverse joint behaviors, providing a unified interface for inference, editing, and optimization.
- Score: 17.60725863703415
- License: http://creativecommons.org/licenses/by-nc-nd/4.0/
- Abstract: Articulated objects used in simulation and embodied AI are typically specified by geometry and kinematic structure, but lack the fine-grained dynamical effects that govern realistic mechanical behavior, such as frictional holding, detents, soft closing, and snap latching. Existing approaches either ignore the detailed structure of dynamics entirely, or use simple models with limited expressiveness. We introduce JODA, a framework for generating joint-level dynamics as a structured three-channel field over the joint degree of freedom, capturing conservative forces, dry friction, and damping. Instantiated using shape-constrained piecewise cubic interpolation (PCHIP), this formulation defines a compact and expressive function space that is both interpretable and compatible with differentiable simulation. Building on this representation, we develop methods for inferring and refining joint dynamics from multimodal inputs. Given visual observations and joint context, a vision-language model proposes structured dynamical primitives, which are composed into a unified dynamics field. The resulting representation supports both direct manipulation and gradient-based refinement. We demonstrate that JODA enables plausible and controllable modeling of diverse joint behaviors, providing a unified interface for inference, editing, and optimization. Code and example assets with their generated profiles will be released upon publication.
Related papers
- In-Context Model Predictive Generation: Open-Vocabulary Motion Synthesis from Language Models to Physics [109.99871326497333]
In-Context Model Predictive Generation (ICMPG) is a framework that integrates language-model planning with inference-time physical feedback.<n>ICMPG reformulates motion synthesis as a Model Predictive Control (MPC)-like process with two modules.
arXiv Detail & Related papers (2026-06-25T12:50:33Z) - DC-Motion: Decoupling Semantics and Details via Discrete-Continuous Tokens for Human Motion Generation [11.57444637723047]
We introduce DC-Motion, a factorized generative framework designed to explicitly decouple semantics and details via discrete-continuous tokens.<n>A masked AR model predicts the discrete structure from text, and a lightweight residual diffusion model recovers the continuous physical details.<n>On both HumanML3D and KIT-ML datasets, DC-Motion achieves state-of-the-art performance, delivering the best FID for motion realism and R-precision for text alignment.
arXiv Detail & Related papers (2026-05-28T11:47:11Z) - D-Prism: Differentiable Primitives for Structured Dynamic Modeling [46.22518390136366]
D-Prism is the first framework to achieve high-fidelity structured dynamic modeling by extending differentiable primitives to the dynamic domain.<n>We introduce a deformation network to control primitive motion, ensuring it accurately matches the object's movement.<n>Experiments confirm that our method excels at structured dynamic modeling, providing both structured geometry and precise motion tracking.
arXiv Detail & Related papers (2026-04-18T17:39:47Z) - A Unified Low-Dimensional Design Embedding for Joint Optimization of Shape, Material, and Actuation in Soft Robots [4.829343342713712]
We introduce a smooth, low-dimensional design embedding for soft robots that unifies shape morphing, multi-material distribution, and actuation.<n>In experiments, we show that design increases with the number of basis functions, unlike comparable neural network encodings.<n>We further show that joint co-optimization of shape, material, and actuation using our unified embedding consistently outperforms sequential strategies.
arXiv Detail & Related papers (2026-03-06T17:33:32Z) - ArtGen: Conditional Generative Modeling of Articulated Objects in Arbitrary Part-Level States [9.721009445297716]
ArtGen is a conditional diffusion-based framework capable of generating articulated 3D objects with accurate geometry and coherent kinematics.<n>Specifically, ArtGen employs cross-state Monte Carlo sampling to explicitly enforce global kinematic consistency.<n>A compositional 3D-VAE latent prior enhanced with local-global attention effectively captures fine-grained geometry and global part-level relationships.
arXiv Detail & Related papers (2025-12-13T17:00:03Z) - Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstruction [19.178735596766476]
This paper focuses on a challenging setting of simultaneously modeling geometry and appearance of hand-object interaction scenes without any object priors.<n>We present interaction-aware hand-object Gaussians with newly introduced optimizable parameters aiming to adopt piecewise linear hypothesis for clearer structural representation.<n> Experiments show that our approach surpasses existing dynamic 3D-GS-based methods and achieves state-of-the-art performance in reconstructing dynamic hand-object interaction.
arXiv Detail & Related papers (2025-11-18T14:44:04Z) - Kinematify: Open-Vocabulary Synthesis of High-DoF Articulated Objects [59.51185639557874]
We introduce Kinematify, an automated framework that synthesizes articulated objects directly from arbitrary RGB images or textual descriptions.<n>Our method addresses two core challenges: (i) inferring kinematic topologies for high-DoF objects and (ii) estimating joint parameters from static geometry.
arXiv Detail & Related papers (2025-11-03T07:21:42Z) - ArtiLatent: Realistic Articulated 3D Object Generation via Structured Latents [31.495577251319315]
ArtiLatent is a generative framework that synthesizes human-made 3D objects with fine-grained geometry, accurate articulation, and realistic appearance.
arXiv Detail & Related papers (2025-10-24T13:08:15Z) - Dynamic Manipulation of Deformable Objects in 3D: Simulation, Benchmark and Learning Strategy [88.8665000676562]
Prior methods often simplify the problem to low-speed or 2D settings, limiting their applicability to real-world 3D tasks.<n>To mitigate data scarcity, we introduce a novel simulation framework and benchmark grounded in reduced-order dynamics.<n>We propose Dynamics Informed Diffusion Policy (DIDP), a framework that integrates imitation pretraining with physics-informed test-time adaptation.
arXiv Detail & Related papers (2025-05-23T03:28:25Z) - JADE: Joint-aware Latent Diffusion for 3D Human Generative Modeling [62.77347895550087]
We introduce JADE, a generative framework that learns the variations of human shapes with fined-grained control.<n>Our key insight is a joint-aware latent representation that decomposes human bodies into skeleton structures.<n>To generate coherent and plausible human shapes under our proposed decomposition, we also present a cascaded pipeline.
arXiv Detail & Related papers (2024-12-29T14:18:35Z) - Shape Arithmetic Expressions: Advancing Scientific Discovery Beyond Closed-Form Equations [56.78271181959529]
Generalized Additive Models (GAMs) can capture non-linear relationships between variables and targets, but they cannot capture intricate feature interactions.
We propose Shape Expressions Arithmetic ( SHAREs) that fuses GAM's flexible shape functions with the complex feature interactions found in mathematical expressions.
We also design a set of rules for constructing SHAREs that guarantee transparency of the found expressions beyond the standard constraints.
arXiv Detail & Related papers (2024-04-15T13:44:01Z) - Euclideanizing Flows: Diffeomorphic Reduction for Learning Stable
Dynamical Systems [74.80320120264459]
We present an approach to learn such motions from a limited number of human demonstrations.
The complex motions are encoded as rollouts of a stable dynamical system.
The efficacy of this approach is demonstrated through validation on an established benchmark as well demonstrations collected on a real-world robotic system.
arXiv Detail & Related papers (2020-05-27T03:51:57Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.