SkillEvolver: Skill Learning as a Meta-Skill
- URL: http://arxiv.org/abs/2605.10500v1
- Date: Mon, 11 May 2026 12:58:25 GMT
- Title: SkillEvolver: Skill Learning as a Meta-Skill
- Abstract summary: We propose textbfSkillEvolver, a lightweight, plug-and-play solution for online skill learning.<n>The learning target of SkillEvolver is the skill's prose and code, not model weights.<n>Unlike trace-distillation, the meta-skill refines only after deploying the learnt skill.
- Score: 46.52001686198623
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Agent skills today are static artifact: authored once -- by human curation or one-shot generation from parametric knowledge -- and then consumed unchanged, with no mechanism to improve from real use. We propose \textbf{SkillEvolver}, a lightweight, plug-and-play solution for online skill learning, in which a single meta-skill iteratively authors, deploys, and refines domain-specific skills. The learning target of SkillEvolver is the skill's prose and code, not model weights, so that the resulting artifact drops into any agent without retraining; and the meta-skill itself is just another skill, loaded through the same interface by any protocol-compliant CLI-agent. Unlike trace-distillation, the meta-skill refines only after deploying the learnt skill, such that the learning signal comes from failures another agent encounters while using it -- not from exploratory traces alone. Refinement iterations are governed by a fresh-agent overfit audit that catches possible leakage as well as deployed-skill-specific failures, including the silent-bypass mode in which a skill appears valid in content but is never invoked at runtime. On $83$ SkillsBench tasks spanning $15^{+}$ domains, SkillEvolver reaches $56.8\%$ accuracy versus $43.6\%$ for curated human skills and $29.9\%$ for the no-skill baseline; on three GPU kernel optimization tasks from KernelBench, it also raises mean speedup from $1.16$ to $1.51$ on average.
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