The Evaluation Game: Beyond Static LLM Benchmarking
- URL: http://arxiv.org/abs/2605.19377v1
- Date: Tue, 19 May 2026 05:22:21 GMT
- Title: The Evaluation Game: Beyond Static LLM Benchmarking
- Abstract summary: We introduce a game-theoretic framework in which the interaction between an evaluator and a trainer is formalized as a two-player game.<n>We provide empirical evidence supporting locality-dependence of the model.<n>Our framework recasts the central object of adversarial evaluation: a benchmark is not a static set of prompts but an orbit under the evaluator's group action.
- Score: 2.168753020470345
- License: http://creativecommons.org/licenses/by-nc-nd/4.0/
- Abstract: As jailbreaks, adversarially crafted inputs that bypass safety constraints, continue to be discovered in Large Language Models, practitioners increasingly rely on fine-tuning as a defensive strategy. Yet the theoretical foundations underlying this robustness fine-tuning remain underexplored. We introduce a game-theoretic framework in which the interaction between an evaluator (auditing the model for jailbreaks) and a trainer is formalized as a two-player game. A key feature of our approach is the use of group actions, a mathematical structure that captures symmetries and transformations, to formally represent data augmentation. The simplest non-trivial instance is the circle with cyclic translation groups, where we exhibit various regimes depending on the trainer's generalization range. Below a critical threshold, the evaluator maintains a constant miss ratio for linearly many rounds, whereas other settings can yield very different behaviors. We further provide empirical evidence supporting locality-dependence of the model: for the three model families we tested (Llama, Qwen and Mistral), we have significant evidence that fine-tuning on adversarial prompts induces only local generalization, with refusal rates on test examples highly correlated with the distance to the fine-tuning prompts. Our framework recasts the central object of adversarial evaluation: a benchmark is not a static set of prompts but an orbit under the evaluator's group action, and audit protocols that ignore trainer-side adaptation cannot distinguish a genuine fix from a memorized patch.
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