Generating 3D models from sketches of human faces using a combined approach of Convolutional Neural Networks, Procedural Modeling, and Contour Mapping
- URL: http://arxiv.org/abs/2605.25418v1
- Date: Mon, 25 May 2026 04:37:01 GMT
- Title: Generating 3D models from sketches of human faces using a combined approach of Convolutional Neural Networks, Procedural Modeling, and Contour Mapping
- Abstract summary: We present a novel approach to generating 3D models from sketches.<n>CNNs are trained to detect the expression in the given sketch through detecting the active FACS Action Units.<n>The expression is duplicated on Valley Girl to obtain a 3D model with a similar expression.
- Score: 0.0
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Generating 3D models from face sketches is an active topic of research in Computer Graphics due to its potential to tremendously facilitate the modeling of faces for both professional 3D arists and novices. Motivated by the observation that facial expressions are responsible for significantly altering and shaping the contours in our faces, we combine both expression detection and 3D model generation in our approach. The result is a novel approach to generating 3D models from sketches which relies on three components: Convolutional Neural Networks, a parametric 3D face model (Valley Girl), and Active Snake Contours. For the first time in the literature, CNNs are trained (using our own generated dataset) to detect the expression in the given sketch through detecting the active FACS Action Units. The expression is then duplicated on Valley Girl to obtain a 3D model with a similar expression. Active Snake Contours are then used to find the transforms needed to close the gaps between that model and the given sketch.
Related papers
- Doodle Your 3D: From Abstract Freehand Sketches to Precise 3D Shapes [118.406721663244]
We introduce a novel part-level modelling and alignment framework that facilitates abstraction modelling and cross-modal correspondence.
Our approach seamlessly extends to sketch modelling by establishing correspondence between CLIPasso edgemaps and projected 3D part regions.
arXiv Detail & Related papers (2023-12-07T05:04:33Z) - 3D VR Sketch Guided 3D Shape Prototyping and Exploration [108.6809158245037]
We propose a 3D shape generation network that takes a 3D VR sketch as a condition.
We assume that sketches are created by novices without art training.
Our method creates multiple 3D shapes that align with the original sketch's structure.
arXiv Detail & Related papers (2023-06-19T10:27:24Z) - CGOF++: Controllable 3D Face Synthesis with Conditional Generative
Occupancy Fields [52.14985242487535]
We propose a new conditional 3D face synthesis framework, which enables 3D controllability over generated face images.
At its core is a conditional Generative Occupancy Field (cGOF++) that effectively enforces the shape of the generated face to conform to a given 3D Morphable Model (3DMM) mesh.
Experiments validate the effectiveness of the proposed method and show more precise 3D controllability than state-of-the-art 2D-based controllable face synthesis methods.
arXiv Detail & Related papers (2022-11-23T19:02:50Z) - Next3D: Generative Neural Texture Rasterization for 3D-Aware Head
Avatars [36.4402388864691]
3D-aware generative adversarial networks (GANs) synthesize high-fidelity and multi-view-consistent facial images using only collections of single-view 2D imagery.
Recent efforts incorporate 3D Morphable Face Model (3DMM) to describe deformation in generative radiance fields either explicitly or implicitly.
We propose a novel 3D GAN framework for unsupervised learning of generative, high-quality and 3D-consistent facial avatars from unstructured 2D images.
arXiv Detail & Related papers (2022-11-21T06:40:46Z) - Controllable 3D Generative Adversarial Face Model via Disentangling
Shape and Appearance [63.13801759915835]
3D face modeling has been an active area of research in computer vision and computer graphics.
This paper proposes a new 3D face generative model that can decouple identity and expression.
arXiv Detail & Related papers (2022-08-30T13:40:48Z) - Free-HeadGAN: Neural Talking Head Synthesis with Explicit Gaze Control [54.079327030892244]
Free-HeadGAN is a person-generic neural talking head synthesis system.
We show that modeling faces with sparse 3D facial landmarks are sufficient for achieving state-of-the-art generative performance.
arXiv Detail & Related papers (2022-08-03T16:46:08Z) - Disentangled3D: Learning a 3D Generative Model with Disentangled
Geometry and Appearance from Monocular Images [94.49117671450531]
State-of-the-art 3D generative models are GANs which use neural 3D volumetric representations for synthesis.
In this paper, we design a 3D GAN which can learn a disentangled model of objects, just from monocular observations.
arXiv Detail & Related papers (2022-03-29T22:03:18Z) - Building 3D Generative Models from Minimal Data [3.472931603805115]
We show that our approach can be used to perform face recognition using only a single 3D template (one scan total, not one per person)
We extend our model to a preliminary unsupervised learning framework that enables the learning of the distribution of 3D faces using one 3D template and a small number of 2D images.
arXiv Detail & Related papers (2022-03-04T20:10:50Z) - Landmark Detection and 3D Face Reconstruction for Caricature using a
Nonlinear Parametric Model [27.553158595012974]
We propose the first automatic method for automatic landmark detection and 3D face reconstruction for caricature.
Based on the constructed dataset and the nonlinear parametric model, we propose a neural network based method to regress the 3D face shape and orientation from the input 2D caricature image.
arXiv Detail & Related papers (2020-04-20T10:34:52Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.