Explore Before You Solve: The Speed--Depth Trade-off in Epistemic Agents for ARC-AGI-3
- URL: http://arxiv.org/abs/2605.25931v1
- Date: Mon, 25 May 2026 15:13:18 GMT
- Title: Explore Before You Solve: The Speed--Depth Trade-off in Epistemic Agents for ARC-AGI-3
- Abstract summary: We investigate all 25 public ARC-AGI-3 games and find that every one is reachable through non-intelligent strategies.<n>This benchmark critique implies the public evaluation set cannot discriminate intelligent exploration.<n>We present AERA, a three-phase (EXPLORE / VERIFY / PLAN) agent achieving RHAE=0.2116 on these 25 games.
- Score: 0.0
- License: http://creativecommons.org/publicdomain/zero/1.0/
- Abstract: We systematically investigate all 25 public ARC-AGI-3 games and find that every one is reachable through non-intelligent strategies: 10 in a single blind step, 5 after one probing action, 1 via repeated ACTION1 presses, 1 via diverse exploration, and 8 via single repeated actions with sufficient budget (50-200 steps). A library-level null-coordinate vulnerability additionally bypasses 18 games in 1 step. This benchmark critique implies the public evaluation set cannot discriminate intelligent exploration from trivial heuristics - the private 55-game evaluation is the only genuine intelligence test. Against this backdrop, we present AERA (Adaptive Epistemic Reasoning Agent), a three-phase (EXPLORE / VERIFY / PLAN) agent achieving RHAE=0.2116 (4/25 solved) on these 25 games with Qwen2.5-0.5B, while random and no-explore baselines score 0.0000. We formalise AERA through a Speed--Depth trade-off framework: under a convexity assumption (proved for a class of environments in the Appendix), RHAE's quadratic form emerges as a second-order penalty for deviating from the Pareto frontier between action efficiency and information gain. Contributions: (i) a benchmark validity analysis showing that current interactive reasoning benchmarks fail to measure the exploration they claim to require, and (ii) the EXPLORE-before-PLAN framework and model-capability x exploration interaction. The linked code track entry achieves RHAE=0.30 on the full 55-game private evaluation. Code: CC0.
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