Internally Referenced Low-Light Enhancement
- URL: http://arxiv.org/abs/2605.28605v1
- Date: Wed, 27 May 2026 15:20:35 GMT
- Title: Internally Referenced Low-Light Enhancement
- Abstract summary: Self-supervised low-light image enhancement (LLIE) is highly appealing as it eliminates the reliance on external paired data.<n>We propose an Internally Referenced LLIE framework that extracts reliable physical and structural references from the degraded input image.<n>Our method achieves state-of-the-art performance, delivering superior noise suppression and textural fidelity.
- Score: 9.915987964447067
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Self-supervised low-light image enhancement (LLIE) is highly appealing as it eliminates the reliance on external paired data. However, the lack of external references causes networks to struggle with decoupling entangled illumination, delicate textures, and amplified noise. To resolve this challenge, we propose an Internally Referenced LLIE framework that extracts reliable physical and structural references from the degraded input image itself. First, we introduce a local exposure-simulated scheme to extract a low-frequency pseudo ground-truth. This serves as an internal physical reference to guide global illumination estimation and correct color casts. Second, we propose a dual-domain preservation strategy with spatial and spectral constraints to construct internal structural references. Specifically, an Illumination-Aligned Perceptual loss preserves global structures under illumination shifts, while a Shift-Invariant Spectral Correlation loss captures fine-grained local structures and suppresses high-frequency noise. Finally, we propose a Gain-Adaptive Feature Modulation (GAFM) mechanism to address highly spatially-variant residual noise. By transforming the self-estimated illumination map into an internal spatial gain prior, GAFM dynamically guides a blind-spot network for spatially-aware denoising. Extensive experiments demonstrate that our method achieves state-of-the-art performance, delivering superior noise suppression and textural fidelity. Code will be publicly released at https://visonj.github.io/IRLE/.
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