Label-Free Reinforcement Learning via Cross-Model Entropy
- URL: http://arxiv.org/abs/2605.29009v1
- Date: Wed, 27 May 2026 19:04:35 GMT
- Title: Label-Free Reinforcement Learning via Cross-Model Entropy
- Abstract summary: Post-training large language models with reinforcement learning are bottlenecked by the reward signal.<n>We propose Cross-Model Entropy (CME) as a label-free reward signal for RL post-training.<n>CME is continuous, training-free, and grounded in the principle that responses a verifier finds unsurprising are likely correct or high quality.
- Score: 4.404496835736175
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Post-training large language models with reinforcement learning is bottlenecked by the reward signal. Existing approaches require either ground-truth verifiable rewards, restricting training to domains with automatic correctness checks (e.g., mathematics, code execution), or human preference labels, which are expensive to collect and prone to reward hacking. Recent label-free methods replace ground-truth verifiers with self-referential signals like majority voting or token entropy over a model's own outputs, but risk reinforcing a model's own errors. In this work we propose Cross-Model Entropy (CME), the mean log-likelihood of a generator's response under a separate verifier model, as a label-free reward signal for RL post-training. CME is continuous, training-free, and grounded in the principle that responses a verifier finds unsurprising are likely correct or high quality. Because the verifier is independent of the generator, the signal cannot be gamed through self-consistency. We integrate CME into GRPO with no other changes to the training loop, extending label-free RL to open-ended instruction following -- a regime where self-referential signals are inapplicable or poorly suited. On open-ended instruction following (UltraFeedback prompts, evaluated on AlpacaEval 2.0), CME rewards beat the untrained base in head-to-head LLM-as-Judge comparisons across four model families (Qwen, Llama, Gemma, OLMo) and three training regimes (pretrained, SFT, and instruction-tuned), with tie-adjusted win rates ranging from 52.5% to 71.4%. Code will be released upon publication.
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