PTCG-Bench: Can LLM Agents Master Pokémon Trading Card Game?
- URL: http://arxiv.org/abs/2605.29653v1
- Date: Thu, 28 May 2026 09:16:22 GMT
- Title: PTCG-Bench: Can LLM Agents Master Pokémon Trading Card Game?
- Abstract summary: We present PTCG-Bench, a benchmark built on the Pok'emon Trading Card Game (PTCG)<n>Our experiments show that, although LLM agents can achieve non-trivial gameplay performance, sustained and stable self-evolution remains challenging.<n>We hope that PTCG-Bench will facilitate future research on harness-aware and self-evolving agents in realistic interactive environments.
- Score: 14.698359286590408
- License: http://creativecommons.org/licenses/by-nc-sa/4.0/
- Abstract: Given a strategically complex board game, human players can quickly learn to devise strategies after playing a few rounds. Autonomous agents require similar capabilities in realistic interactive environments, yet existing agent benchmarks often fail to fully capture such strategic and evolving decision-making scenarios. We present PTCG-Bench, a benchmark built on the Pok'{e}mon Trading Card Game (PTCG) that evaluates LLM agents at two complementary levels: (1) their decision-making performance within a single complex environment, and (2) their ability to self-evolving through accumulated experience. We further include a modular harness ablation to better interpret agent performance without conflating it with model capability. Our experiments show that, although LLM agents can achieve non-trivial gameplay performance, sustained and stable self-evolution remains challenging, and performance is sensitive to harness design. We hope that PTCG-Bench will facilitate future research on harness-aware and self-evolving agents in realistic interactive environments.
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