TaCauchy: An Extensible FEM Framework for Vision-Based Tactile Simulation
- URL: http://arxiv.org/abs/2606.20426v1
- Date: Thu, 18 Jun 2026 16:08:45 GMT
- Title: TaCauchy: An Extensible FEM Framework for Vision-Based Tactile Simulation
- Abstract summary: Vision-based tactile sensors require high-fidelity simulation for reinforcement learning.<n>We present TaCauchy, a framework that integrates rigorous physics-based force computation into Isaac Sim.
- Score: 18.855496219309
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Vision-based tactile sensors require high-fidelity simulation for reinforcement learning, yet existing approaches struggle to provide accurate mechanical stress fields within GPU-accelerated robotics platforms. We present TaCauchy, an extensible Finite Element Method (FEM) framework that integrates rigorous physics-based force computation into Isaac Sim. Built on the Unified Incremental Potential Contact (UIPC) solver, TaCauchy directly computes Cauchy stress tensors from hyperelastic constitutive laws and projects them onto contact surfaces to obtain traction forces and pressure distributions, providing mechanical ground truth from first principles rather than empirical estimation. Our framework features automatic mesh generation with geometry-aware adaptive refinement and a modular sensor interface enabling rapid integration of diverse sensors (GelSight Mini, DIGIT, 9DTact) with minimal configuration. Performance benchmarks demonstrate 33.40 FPS for single environments and 555 FPS aggregate throughput across 60 parallel environments, with stress extraction overhead under 1 ms. Physical validation experiments show strong agreement between simulated and real tactile responses across force ranges from 1.2556 N to 4.7332 N, achieving SSIM above 0.93, confirming the framework's capability to provide accurate, physically-grounded force supervision for downstream robotic manipulation tasks.
Related papers
- Closing the Reality Gap: Zero-Shot Sim-to-Real Deployment for Dexterous Force-Based Grasping and Manipulation [17.63466252699545]
Human-like dexterous hands offer human-level manipulation capabilities but remain difficult to train the control policies that can deploy on real hardware.<n>We present a sim-to-real reinforcement learning method that leverages dense tactile feedback combined with joint torque sensing.<n>This is the first demonstration of controllable grasping on a multi-finger dexterous hand trained entirely in simulation and transferred zero-shot on real hardware.
arXiv Detail & Related papers (2026-07-06T11:15:36Z) - PhyCo: Learning Controllable Physical Priors for Generative Motion [55.59209981836171]
We present PhyCo, a framework that introduces continuous, interpretable, and physically grounded control into video generation.<n>Our approach integrates three key components: (i) a large-scale dataset of over 100K photorealistic simulation videos where friction, restitution, deformation, and force are systematically varied across diverse scenarios; (ii) physics-supervised fine-tuning of a pretrained diffusion model using a ControlNet conditioned on pixel-aligned physical property maps; and (iii) VLM-guided reward optimization, where a fine-tuned vision-language model evaluates generated videos with targeted physics queries and provides differentiable feedback.
arXiv Detail & Related papers (2026-04-30T17:53:03Z) - ETac: A Lightweight and Efficient Tactile Simulation Framework for Learning Dexterous Manipulation [5.35226291342953]
We present ETac, a tactile simulation framework that models elastomeric soft-body interactions with both high fidelity and efficiency.<n>ETac employs a lightweight data-driven deformation propagation model to capture soft-body contact dynamics.<n>It supports reinforcement learning across 4,096 parallel environments, achieving a total throughput of 869 FPS.
arXiv Detail & Related papers (2026-04-22T07:51:20Z) - Design and Validation of a Lightweight 1D CNN for Affective Touch Classification in Soft Plush Companions [59.49967357689445]
Soft, sensorized companions offer a physically safe and emotionally intuitive interface for socially assistive technologies.<n>This study presents a complete open-source dilated real-based framework for the development and validation of deep learning models for affective touch recognition in soft interactive companions.
arXiv Detail & Related papers (2026-04-16T10:20:05Z) - Resonance4D: Frequency-Domain Motion Supervision for Preset-Free Physical Parameter Learning in 4D Dynamic Physical Scene Simulation [53.141181758015186]
We present Resonance4D, a physics-driven 4D dynamic simulation framework that couples 3D Gaussian Splatting with the Material Point Method.<n>Our key insight is that dynamic consistency can be enforced without dense temporal generation by jointly constraining motion in complementary domains.<n>We show that Resonance4D achieves strong physical fidelity and motion consistency while reducing peak GPU memory from over 35,GB to around 20,GB.
arXiv Detail & Related papers (2026-04-02T13:00:22Z) - SOFTMAP: Sim2Real Soft Robot Forward Modeling via Topological Mesh Alignment and Physics Prior [21.30232105970865]
SOFTMAP is a sim-real learning framework for real-time 3D forward modeling of tendon-actuated soft finger manipulators.<n>We evaluate SOFTMAP on both simulated and physical hardware, achieving shape prediction accuracy with a Chamfer distance of 0.389 mm in simulation.<n>Our results show that SOFTMAP provides a data-efficient approach for 3D forward modeling and control of soft manipulators.
arXiv Detail & Related papers (2026-03-19T18:21:44Z) - Closing the Reality Gap: Zero-Shot Sim-to-Real Deployment for Dexterous Force-Based Grasping and Manipulation [12.509181374985936]
Human-like dexterous hands with multiple fingers offer human-level manipulation capabilities.<n>But training control policies that can directly deploy on real hardware remains difficult due to contact-rich physics.<n>We present a practical framework that utilizes dense tactile feedback combined with joint torque sensing to regulate physical interactions.
arXiv Detail & Related papers (2026-01-06T07:26:39Z) - Py-DiSMech: A Scalable and Efficient Framework for Discrete Differential Geometry-Based Modeling and Control of Soft Robots [0.0]
Py-DiSMech is a Python-based, open-source simulation framework for modeling and control of soft robotic structures.<n>By discretizing geometric quantities such as curvature and strain directly on meshes, Py-DiSMech captures the nonlinear deformation of rods, shells, and hybrid structures with high fidelity and reduced computational cost.
arXiv Detail & Related papers (2025-12-10T18:40:27Z) - GausSim: Foreseeing Reality by Gaussian Simulator for Elastic Objects [55.02281855589641]
GausSim is a novel neural network-based simulator designed to capture the dynamic behaviors of real-world elastic objects represented through Gaussian kernels.<n>We leverage continuum mechanics and treat each kernel as a Center of Mass System (CMS) that represents continuous piece of matter.<n>In addition, GausSim incorporates explicit physics constraints, such as mass and momentum conservation, ensuring interpretable results and robust, physically plausible simulations.
arXiv Detail & Related papers (2024-12-23T18:58:17Z) - Nonprehensile Riemannian Motion Predictive Control [57.295751294224765]
We introduce a novel Real-to-Sim reward analysis technique to reliably imagine and predict the outcome of taking possible actions for a real robotic platform.
We produce a closed-loop controller to reactively push objects in a continuous action space.
We observe that RMPC is robust in cluttered as well as occluded environments and outperforms the baselines.
arXiv Detail & Related papers (2021-11-15T18:50:04Z) - Elastic Tactile Simulation Towards Tactile-Visual Perception [58.44106915440858]
We propose Elastic Interaction of Particles (EIP) for tactile simulation.
EIP models the tactile sensor as a group of coordinated particles, and the elastic property is applied to regulate the deformation of particles during contact.
We further propose a tactile-visual perception network that enables information fusion between tactile data and visual images.
arXiv Detail & Related papers (2021-08-11T03:49:59Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.