AnchorSplat: Fast and Structure Consistent Detail Synthesis for Gaussian Splatting
- URL: http://arxiv.org/abs/2607.01290v2
- Date: Fri, 03 Jul 2026 06:02:45 GMT
- Title: AnchorSplat: Fast and Structure Consistent Detail Synthesis for Gaussian Splatting
- Abstract summary: 3D Gaussian Splatting (3DGS) has emerged as a powerful representation for high-fidelity rendering.<n>Existing assets often suffer from quality bottlenecks such as missing details and texture noise.<n>We propose a novel 3D-native refinement paradigm named AnchorSplat.
- Score: 45.65377534924918
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: 3D Gaussian Splatting (3DGS) has emerged as a powerful representation for high-fidelity rendering. However, existing assets often suffer from quality bottlenecks such as missing details and texture noise. Prior attempts to enhance these assets via 2D image processing introduce multi-view inconsistencies and high computational costs. In this paper, we propose a novel 3D-native refinement paradigm named AnchorSplat. AnchorSplat is an end-to-end deep network operating directly on 3D structures, avoiding the expensive optimization overhead of traditional 3D-2D-3D pipelines. Crucially, AnchorSplat is a strictly source-free solution requiring no original multi-view images. Central to the proposed method is the Point Anchor Mechanism, which enforces geometric consistency via local offset constraints, mitigating ill-posed mapping and gradient confounding. Furthermore, AnchorSplat replaces iterative densification with a single-pass multiplication mechanism. To facilitate research, we construct 3DGS-SR, the first large-scale benchmark for this task. Experiments demonstrate state-of-the-art results on the 3DGS-SR dataset, with throughput up to $10^5$ times faster than optimization methods. Notably, AnchorSplat exhibits robust zero-shot generalization across diverse data distributions, including generative model outputs and real-world scans.
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