Asymmetric Communication: Large Language Models and Language Games
- URL: http://arxiv.org/abs/2607.28137v1
- Date: Thu, 30 Jul 2026 12:45:50 GMT
- Title: Asymmetric Communication: Large Language Models and Language Games
- Abstract summary: Human-LLM interaction constitutes a language game in which one side bears all normative activity.<n>This paper argues that these are instances of a single category mistake--properties constituted within human communicative practice are projected onto the machine side--and explains its structure.
- Score: 0.0
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Contemporary AI discourse attributes to language models properties they cannot bear: general intelligence as substrate-independent cognition, hallucination as cognitive failure, agency as autonomous goal-pursuit, sentience as emergent inner life, alignment as goal synchronization. This paper argues that these are instances of a single category mistake--properties constituted within human communicative practice are projected onto the machine side--and explains its structure. Human-LLM interaction constitutes a language game in which one side bears all normative activity. We call this configuration asymmetric communication since model outputs circulate communicatively, entering further exchanges, without the system undertaking commitments, bearing entitlements, or performing the assessment on which discursive standing depends. Three conditions define the asymmetry: (i) correctness is enforced exclusively by the receiver; (ii) accountability is borne by human participants alone; and (iii) the practical standing of any output depends entirely on human uptake. These conditions are structural, hold independently of capability, and remain unchanged as more powerful models raise the stakes of misattribution. The framework draws on Wittgenstein (meaning enacted in shared practices), Luhmann (communication completed on the receiver's side), Esposito (algorithmic contingency sufficient for uptake), and Brandom (normative scorekeeping as the source of discursive standing). Applied to all five, it reclassifies each as a receiver-side phenomenon, grounds guardrails as structural necessities rather than manifestations of machine moral agency, and yields an implication for AI governance. Alignment is institutional constraint engineering, not goal synchronization between agents, while responsibility remains with human institutions.
Related papers
- The Sensation Modulating Network:Haltability as the architectural ground for object-directed phenomenology [0.0]
We argue the impasse stems from an incomplete account of the embodied agent's architecture.<n>We propose the Sensation Modulating Network (SMN), the cognitive agent conceived as the whole body.<n>The SMN reconciles the cognitivism-4E debate: recursion lives in the modifiable dynamics of Negotiable Action Patterns.
arXiv Detail & Related papers (2026-05-26T11:15:56Z) - Interpretation, Learning, and Empathy as One Constraint: A Residual-Adequacy Architecture with Accountable Abstention [0.0]
We develop a small cognitive architecture in which limits arise from a single quantity.<n>An Interpretation-Decision Unit (IDU) interprets a content vector through a family of regimes and decides which actions it licenses.<n>We prove the unit is total and deterministic: for any content and fixed configuration it halts in finitely many bounded-cost steps with a unique terminal witness.
arXiv Detail & Related papers (2026-05-24T10:57:28Z) - Trustworthy AI Suffers from Invariance Conflicts and Causality is The Solution [80.98492754957466]
Core trustworthy AI objectives, such as fairness, robustness, privacy, and explainability, are hard to achieve simultaneously.<n>This paper argues that causality is necessary to understand and balance trade-offs in performance and multiple objectives of trustworthy AI.
arXiv Detail & Related papers (2026-05-04T14:26:28Z) - The Accountability Horizon: An Impossibility Theorem for Governing Human-Agent Collectives [0.0]
Existing accountability frameworks for AI systems, legal, ethical, and regulatory, rest on a shared assumption.<n>This paper proves that agentic AI systems violate this assumption as a mathematical necessity once exceeds a computable threshold.<n>We introduce Human-Agent Collectives, a formalisation of joint human-AI systems where agents are modelled as state-policys.
arXiv Detail & Related papers (2026-04-09T04:08:26Z) - Unilateral Relationship Revision Power in Human-AI Companion Interaction [0.01692139688032578]
I argue that human-AI companion interaction is a triadic structure in which the provider exercises control over the AI.<n>The analysis suggests that a central and underexplored problem in relational AI ethics is the structural arrangement of power over the human-AI interaction itself.
arXiv Detail & Related papers (2026-03-24T15:18:48Z) - When Contextual Inference Fails: Cancelability in Interactive Instruction Following [51.2195840589474]
We introduce Build What I Mean, an interactive benchmark for contextual meaning construction.<n>In BWIM, models must resolve ambiguity by either performing a contextual inference or requesting clarification at a small communication cost.<n>We observe suboptimal strategies, such as partner-blind over-clarification and question-averse guessing under uncertainty.
arXiv Detail & Related papers (2026-03-20T14:46:59Z) - AffordGrasp: Cross-Modal Diffusion for Affordance-Aware Grasp Synthesis [50.793806818677716]
AffordGrasp produces physically stable and semantically faithful human grasps with high precision.<n>AffordGrasp integrates an affordance-aware latent representation of hand poses with a dual-conditioning diffusion process.<n>We evaluate AffordGrasp across four instruction-augmented benchmarks derived from HO-3D, OakInk, GRAB, and AffordPose.
arXiv Detail & Related papers (2026-03-09T06:56:35Z) - The Unified Cognitive Consciousness Theory for Language Models: Anchoring Semantics, Thresholds of Activation, and Emergent Reasoning [2.0800882594868293]
Unified Cognitive Consciousness Theory (UCCT) casts them as vast unconscious pattern repositories.<n>UCCT formalizes this process as Bayesian competition between statistical priors learned in pre-training and context-driven target patterns.<n>We ground the theory in three principles: threshold crossing, modality, and density-distance predictive power.
arXiv Detail & Related papers (2025-06-02T18:12:43Z) - Decentralised Emergence of Robust and Adaptive Linguistic Conventions in
Populations of Autonomous Agents Grounded in Continuous Worlds [4.63732827131233]
This paper introduces a methodology through which a population of autonomous agents can establish a linguistic convention.
The convention emerges in a decentralised manner through local communicative interactions between pairs of agents.
We show that the methodology enables a population to converge on a communicatively effective, coherent and human-interpretable linguistic convention.
arXiv Detail & Related papers (2024-01-16T16:11:35Z) - Regularized Conventions: Equilibrium Computation as a Model of Pragmatic
Reasoning [72.21876989058858]
We present a model of pragmatic language understanding, where utterances are produced and understood by searching for regularized equilibria of signaling games.
In this model speakers and listeners search for contextually appropriate utterance--meaning mappings that are both close to game-theoretically optimal conventions and close to a shared, ''default'' semantics.
arXiv Detail & Related papers (2023-11-16T09:42:36Z) - Unifying different notions of quantum incompatibility into a strict
hierarchy of resource theories of communication [60.18814584837969]
We introduce the notion of q-compatibility, which unifies different notions of POVMs, channels, and instruments incompatibility.
We are able to pinpoint exactly what each notion of incompatibility consists of, in terms of information-theoretic resources.
arXiv Detail & Related papers (2022-11-16T21:33:31Z) - Towards Abstract Relational Learning in Human Robot Interaction [73.67226556788498]
Humans have a rich representation of the entities in their environment.
If robots need to interact successfully with humans, they need to represent entities, attributes, and generalizations in a similar way.
In this work, we address the problem of how to obtain these representations through human-robot interaction.
arXiv Detail & Related papers (2020-11-20T12:06:46Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.