MAD-HOI: Masked Autoregressive Diffusion for Generating Articulated Hand Object Interactions from Text
- URL: http://arxiv.org/abs/2608.10162v2
- Date: Sat, 15 Aug 2026 05:45:33 GMT
- Title: MAD-HOI: Masked Autoregressive Diffusion for Generating Articulated Hand Object Interactions from Text
- Abstract summary: We present a model performing Masked Autoregression with Diffusion for HOI generation (MAD-HOI)<n>Our method starts by encoding hand and object motions in a continuous latent space while keeping them disentangled to maintain stream-wise control.<n> MAD-HOI is capable of motion generation for atomic and composite articulated sequences, conditioned motion completion and infilling, as well as EOM (End of Motion) prediction from a single training objective.
- Score: 4.764824772285089
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Methods for text-based generation of hand-object interaction (HOI) sequences primarily focus on producing smooth, physically plausible trajectories. A truly utilitarian method should additionally support variable-length generation, composite motion sequences, motion completion and infilling, and reliable termination without compromising physical plausibility. Standard diffusion models for HOI generation are typically trained only for text-to-motion generation on atomic motions and require the motion length to be specified a-priori. Autoregressive (AR) methods provide greater sequence-level flexibility, but commonly depend on discrete motion codes, which can lose contact-sensitive motion detail. To address these key limitations, we present a model performing Masked Autoregression with Diffusion for HOI generation (MAD-HOI). Our method starts by encoding hand and object motions in a continuous latent space while keeping them disentangled to maintain stream-wise control. This is followed by a masked autoregressive transformer to predict context features that condition a flow-matching head. MAD-HOI is capable of motion generation for atomic and composite articulated sequences, conditioned motion completion and infilling, as well as EOM (End of Motion) prediction from a single training objective. We provide comprehensive evaluations for these capabilities and benchmark our method on the ARCTIC and GRAB datasets. Our experiments demonstrate that our method generates more diverse and physically plausible interactions compared to other open-sourced baseline methods.
Related papers
- CosmoH2G: A Hand-to-Gripper Transfer Dataset and Baseline Method for Object Manipulation with Complex Spatial Movements [63.40365657068892]
Transferring human hand demonstrations to robotic grippers has recently emerged as a cost-effective solution for robot learning.<n>Motivated by this gap, we adopt an implicit, data-driven approach guided by fine-grained hand-pose motions.<n>In both simulation and real-robot experiments, our framework enables stable and precise hand-to-gripper transfer of complex spatial manipulations.
arXiv Detail & Related papers (2026-09-07T13:47:22Z) - SCRIPT: Scalable Diffusion Policy with Multi-stage Training for Language-driven Physics-based Humanoid Control [72.5651722107621]
SCRIPT is a scalable diffusion policy with a multi-stage training framework for language-driven physics-based humanoid control.<n>The core of SCRIPT is a Joint Action-State-Text Diffusion Transformer (JAST-DiT), which represents actions, physical states, and text as dedicated token streams.<n>To stabilize autore control, we introduce a nonlinear history conditioning mechanism, which preserves the dense recent context and samples increasingly sparse cues from long-term history.
arXiv Detail & Related papers (2026-05-21T14:17:21Z) - HO-Flow: Generalizable Hand-Object Interaction Generation with Latent Flow Matching [113.81911881001905]
HO-Flow is a framework for synthesizing realistic hand-object motion sequences from texts and canoncial 3D objects.<n>It first employs an interaction-aware variational autoencoder to encode sequences of hand and object motions into a unified latent manifold.<n>It then leverages a masked flow matching model that combines auto-regressive temporal reasoning with continuous latent generation.
arXiv Detail & Related papers (2026-04-12T22:06:11Z) - Diffusion Model-based Activity Completion for AI Motion Capture from Videos [2.9271399793140076]
Current AI motion capture methods rely entirely on observed video sequences, similar to conventional motion capture.<n>We propose a diffusion-model-based action completion technique that generates complementary human motion sequences.<n>By introducing a gate module and a position-time embedding module, our approach achieves competitive results on the Human3.6M dataset.
arXiv Detail & Related papers (2025-05-27T05:04:50Z) - Towards Robust and Controllable Text-to-Motion via Masked Autoregressive Diffusion [33.9786226622757]
We propose a robust motion generation framework MoMADiff to generate 3D human motion from text descriptions.<n>Our model supports flexible user-provided specification, enabling precise control over both spatial and temporal aspects of motion synthesis.<n>Our method consistently outperforms state-of-the-art models in motion quality, instruction fidelity, and adherence.
arXiv Detail & Related papers (2025-05-16T09:06:15Z) - Auto-Regressive Diffusion for Generating 3D Human-Object Interactions [5.587507490937267]
Key challenge in HOI generation is maintaining interaction consistency in long sequences.<n>We propose an autoregressive diffusion model (ARDHOI) that predicts the next continuous token.<n>Our model has been evaluated on the OMOMO and BEHAVE datasets.
arXiv Detail & Related papers (2025-03-21T02:25:59Z) - Text-guided 3D Human Motion Generation with Keyframe-based Parallel Skip Transformer [62.29951737214263]
Existing algorithms directly generate the full sequence which is expensive and prone to errors.
We propose KeyMotion, that generates plausible human motion sequences corresponding to input text.
We use a Variationalcoder (VAE) with Kullback-Leibler regularization to project the Autoencoder into a latent space.
For the reverse diffusion, we propose a novel Parallel Skip Transformer that performs cross-modal attention between the design latents and text condition.
arXiv Detail & Related papers (2024-05-24T11:12:37Z) - Seamless Human Motion Composition with Blended Positional Encodings [38.85158088021282]
We introduce FlowMDM, the first diffusion-based model that generates seamless Human Motion Compositions (HMC) without postprocessing or redundant denoising steps.
We achieve state-of-the-art results in terms of accuracy, realism, and smoothness on the Babel and HumanML3D datasets.
arXiv Detail & Related papers (2024-02-23T18:59:40Z) - Priority-Centric Human Motion Generation in Discrete Latent Space [59.401128190423535]
We introduce a Priority-Centric Motion Discrete Diffusion Model (M2DM) for text-to-motion generation.
M2DM incorporates a global self-attention mechanism and a regularization term to counteract code collapse.
We also present a motion discrete diffusion model that employs an innovative noise schedule, determined by the significance of each motion token.
arXiv Detail & Related papers (2023-08-28T10:40:16Z) - Executing your Commands via Motion Diffusion in Latent Space [51.64652463205012]
We propose a Motion Latent-based Diffusion model (MLD) to produce vivid motion sequences conforming to the given conditional inputs.
Our MLD achieves significant improvements over the state-of-the-art methods among extensive human motion generation tasks.
arXiv Detail & Related papers (2022-12-08T03:07:00Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.