TGRHuman: Text-Guided Realistic 3D Human Generation via Diffusion Renderer
- URL: http://arxiv.org/abs/2608.12175v1
- Date: Wed, 12 Aug 2026 15:32:50 GMT
- Title: TGRHuman: Text-Guided Realistic 3D Human Generation via Diffusion Renderer
- Abstract summary: We introduce TGRHuman, a novel approach for generating realistic 3D humans from text.<n>Our method decouples geometry and texture generation to alleviate the issues commonly encountered in NeRF-based methods.<n>TGRHuman outperforms existing text-to-3D human methods in both geometry and texture quality.
- Score: 17.595674776803495
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Realistic 3D human generation plays a crucial role in many graphics applications. However, current methods still struggle to generate high-quality human geometry and texture while maintaining 3D consistency and inference efficiency. In this work, we address these limitations by introducing TGRHuman, a novel approach for generating realistic 3D humans from text. Our method decouples geometry and texture generation to alleviate the issues commonly encountered in NeRF-based methods. Instead of relying on slow, implicit score-distillation-based optimization, we directly use explicit multi-view observation generation and optimization for efficient 3D synthesis. For geometry generation, we propose a high-resolution generative module for multi-view normals together with a geometry-carving strategy that preserves view consistency and supports loose clothing. For texture generation, we produce spatially consistent RGB observations from densely sampled surrounding views using a carefully designed texture-prior acquisition strategy and a diffusion renderer, enabling detailed human texture synthesis. Experiments show that our method can generate high-quality and consistent 3D human geometry and texture efficiently. TGRHuman outperforms existing text-to-3D human methods in both geometry and texture quality.
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