Partition-Invariant Tuning for 3D Scene Understanding
- URL: http://arxiv.org/abs/2609.12473v1
- Date: Fri, 11 Sep 2026 06:14:48 GMT
- Title: Partition-Invariant Tuning for 3D Scene Understanding
- Abstract summary: We propose PointPiT, a partition-invariant tuning framework for scene-level point clouds.<n>PointPiT integrates local geometric patterns with global scene context to suppress partition-induced representation shifts.<n>Experiments demonstrate that PointPiT achieves competitive or even superior performance to full fine-tuning with less than 1% of backbone's parameters.
- Score: 10.734083086241457
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Scene-level point cloud understanding remains challenging due to diverse geometries and spatial layouts. While pre-trained 3D point cloud foundation models (PFMs) offer strong transferability, full fine-tuning (FFT) incurs substantial computational and storage costs. Parameter-efficient fine-tuning (PEFT) provides a promising alternative, but existing PEFT methods largely focus on object-level point clouds and overlook serialization-induced partition variations in large-scale scenes. To address this issue, we propose PointPiT, a partition-invariant tuning framework for scene-level point clouds. Specifically, a Scene-aware Structural Adapter (SSA) integrates local geometric patterns with global scene context to mitigate partition-induced representation shifts. Moreover, Gradient Subspace Optimization (GSO) selects informative and partition-stable update directions, suppressing partition-dependent variations during optimization. Extensive experiments across multiple scene-level benchmarks demonstrate that PointPiT achieves competitive or even superior performance to full fine-tuning with less than 1% of backbone's parameters, while achieving consistent state-of-the-art performance among representative PEFT methods.
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