A quantum procedure for map generation
- URL: http://arxiv.org/abs/2005.10327v1
- Date: Wed, 20 May 2020 19:29:29 GMT
- Title: A quantum procedure for map generation
- Authors: James R. Wootton
- Abstract summary: We explore whether near-term quantum computers could provide tools that are useful in the creation and implementation of computer games.
This is performed by encoding a rudimentary decision making process for the nations within a quantum procedure that is well-suited to near-term devices.
- Score: 0.0
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Quantum computation is an emerging technology that promises a wide range of
possible use cases. This promise is primarily based on algorithms that are
unlikely to be viable over the coming decade. For near-term applications,
quantum software needs to be carefully tailored to the hardware available. In
this paper, we begin to explore whether near-term quantum computers could
provide tools that are useful in the creation and implementation of computer
games. The procedural generation of geopolitical maps and their associated
history is considered as a motivating example. This is performed by encoding a
rudimentary decision making process for the nations within a quantum procedure
that is well-suited to near-term devices. Given the novelty of quantum
computing within the field of procedural generation, we also provide an
introduction to the basic concepts involved.
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