The Moral-IT Deck: A Tool for Ethics by Design
- URL: http://arxiv.org/abs/2007.07514v1
- Date: Wed, 15 Jul 2020 07:26:45 GMT
- Title: The Moral-IT Deck: A Tool for Ethics by Design
- Authors: Lachlan Urquhart and Peter Craigon
- Abstract summary: This paper presents the design process and empirical evaluation of a new tool for enabling ethics by design: The Moral-IT Cards.
Better tools are needed to support the role of technologists in addressing ethical issues during system design.
We discuss how the cards were developed and tested within 5 workshops with 20 participants from both research and commercial settings.
- Score: 1.52292571922932
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: This paper presents the design process and empirical evaluation of a new tool
for enabling ethics by design: The Moral-IT Cards. Better tools are needed to
support the role of technologists in addressing ethical issues during system
design. These physical cards support reflection by technologists on normative
aspects of technology development, specifically on emerging risks, appropriate
safeguards and challenges of implementing these in the system. We discuss how
the cards were developed and tested within 5 workshops with 20 participants
from both research and commercial settings. We consider the role of
technologists in ethics from different EU/UK policymaking initiatives and
disciplinary perspectives (i.e. Science and Technology Studies (STS), IT Law,
Human Computer Interaction (HCI), Computer/Engineering Ethics). We then examine
existing ethics by design tools, and other cards based tools before arguing why
cards can be a useful medium for addressing complex ethical issues. We present
the development process for the Moral-IT cards, document key features of our
card design, background on the content, the impact assessment board process for
using them and how this was formulated. We discuss our study design and
methodology before examining key findings which are clustered around three
overarching themes. These are: the value of our cards as a tool, their impact
on the technology design process and how they structure ethical reflection
practices. We conclude with key lessons and concepts such as how they level the
playing field for debate; enable ethical clustering, sorting and comparison;
provide appropriate anchors for discussion and highlighted the intertwined
nature of ethics.
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