Leveraging Tripartite Interaction Information from Live Stream
E-Commerce for Improving Product Recommendation
- URL: http://arxiv.org/abs/2106.03415v1
- Date: Mon, 7 Jun 2021 08:32:19 GMT
- Title: Leveraging Tripartite Interaction Information from Live Stream
E-Commerce for Improving Product Recommendation
- Authors: Sanshi Yu and Zhuoxuan Jiang and Dong-Dong Chen and Shanshan Feng and
Dongsheng Li and Qi Liu and Jinfeng Yi
- Abstract summary: New form of online shopping combines live streaming with E-Commerce activity.
Despite of the successful applications in industries, the live stream E-commerce has not been well studied in the data science community.
We propose a novel Live Stream E-Commerce Graph Neural Network framework (LSEC-GNN) to learn the node representations of each bipartite graph.
- Score: 39.02296627914256
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Recently, a new form of online shopping becomes more and more popular, which
combines live streaming with E-Commerce activity. The streamers introduce
products and interact with their audiences, and hence greatly improve the
performance of selling products. Despite of the successful applications in
industries, the live stream E-commerce has not been well studied in the data
science community. To fill this gap, we investigate this brand-new scenario and
collect a real-world Live Stream E-Commerce (LSEC) dataset. Different from
conventional E-commerce activities, the streamers play a pivotal role in the
LSEC events. Hence, the key is to make full use of rich interaction information
among streamers, users, and products. We first conduct data analysis on the
tripartite interaction data and quantify the streamer's influence on users'
purchase behavior. Based on the analysis results, we model the tripartite
information as a heterogeneous graph, which can be decomposed to multiple
bipartite graphs in order to better capture the influence. We propose a novel
Live Stream E-Commerce Graph Neural Network framework (LSEC-GNN) to learn the
node representations of each bipartite graph, and further design a multi-task
learning approach to improve product recommendation. Extensive experiments on
two real-world datasets with different scales show that our method can
significantly outperform various baseline approaches.
Related papers
- InterFormer: Towards Effective Heterogeneous Interaction Learning for Click-Through Rate Prediction [72.50606292994341]
We propose a novel module named InterFormer to learn heterogeneous information interaction in an interleaving style.
Our proposed InterFormer achieves state-of-the-art performance on three public datasets and a large-scale industrial dataset.
arXiv Detail & Related papers (2024-11-15T00:20:36Z) - CoActionGraphRec: Sequential Multi-Interest Recommendations Using Co-Action Graphs [4.031699584957737]
eBay's data sparsity exceeds other e-commerce sites by an order of magnitude.
We propose a text based two-tower deep learning model (Item Tower and User Tower) utilizing co-action graph layers.
For the Item Tower, we represent each item using its co-action items to capture collaborative signals in a co-action graph that is fully leveraged by the graph neural network component.
arXiv Detail & Related papers (2024-10-15T10:11:18Z) - Neural Graph Matching for Video Retrieval in Large-Scale Video-driven E-commerce [5.534002182451785]
Video-driven e-commerce has shown huge potential in stimulating consumer confidence and promoting sales.
We propose a novel bi-level Graph Matching Network (GMN), which mainly consists of node- and preference-level graph matching.
Comprehensive experiments show the superiority of the proposed GMN with significant improvements over state-of-the-art approaches.
arXiv Detail & Related papers (2024-08-01T07:31:23Z) - MMBee: Live Streaming Gift-Sending Recommendations via Multi-Modal Fusion and Behaviour Expansion [18.499672566131355]
Accurately modeling the gifting interaction not only enhances users' experience but also increases streamers' revenue.
Previous studies on live streaming gifting prediction treat this task as a conventional recommendation problem.
We propose MMBee based on real-time Multi-Modal Fusion and Behaviour Expansion to address these issues.
arXiv Detail & Related papers (2024-06-15T04:59:00Z) - Knowledge Graph Completion Models are Few-shot Learners: An Empirical
Study of Relation Labeling in E-commerce with LLMs [16.700089674927348]
Large Language Models (LLMs) have shown surprising results in numerous natural language processing tasks.
This paper investigates their powerful learning capabilities in natural language and effectiveness in predicting relations between product types with limited labeled data.
Our results show that LLMs significantly outperform existing KG completion models in relation labeling for e-commerce KGs and exhibit performance strong enough to replace human labeling.
arXiv Detail & Related papers (2023-05-17T00:08:36Z) - Entity-Graph Enhanced Cross-Modal Pretraining for Instance-level Product
Retrieval [152.3504607706575]
This research aims to conduct weakly-supervised multi-modal instance-level product retrieval for fine-grained product categories.
We first contribute the Product1M datasets, and define two real practical instance-level retrieval tasks.
We exploit to train a more effective cross-modal model which is adaptively capable of incorporating key concept information from the multi-modal data.
arXiv Detail & Related papers (2022-06-17T15:40:45Z) - ItemSage: Learning Product Embeddings for Shopping Recommendations at
Pinterest [60.841761065439414]
At Pinterest, we build a single set of product embeddings called ItemSage to provide relevant recommendations in all shopping use cases.
This approach has led to significant improvements in engagement and conversion metrics, while reducing both infrastructure and maintenance cost.
arXiv Detail & Related papers (2022-05-24T02:28:58Z) - Dynamic Graph Collaborative Filtering [64.87765663208927]
Dynamic recommendation is essential for recommender systems to provide real-time predictions based on sequential data.
Here we propose Dynamic Graph Collaborative Filtering (DGCF), a novel framework leveraging dynamic graphs to capture collaborative and sequential relations.
Our approach achieves higher performance when the dataset contains less action repetition, indicating the effectiveness of integrating dynamic collaborative information.
arXiv Detail & Related papers (2021-01-08T04:16:24Z) - Mining Implicit Entity Preference from User-Item Interaction Data for
Knowledge Graph Completion via Adversarial Learning [82.46332224556257]
We propose a novel adversarial learning approach by leveraging user interaction data for the Knowledge Graph Completion task.
Our generator is isolated from user interaction data, and serves to improve the performance of the discriminator.
To discover implicit entity preference of users, we design an elaborate collaborative learning algorithms based on graph neural networks.
arXiv Detail & Related papers (2020-03-28T05:47:33Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.