Trajectory-Constrained Deep Latent Visual Attention for Improved Local
Planning in Presence of Heterogeneous Terrain
- URL: http://arxiv.org/abs/2112.04684v1
- Date: Thu, 9 Dec 2021 03:38:28 GMT
- Title: Trajectory-Constrained Deep Latent Visual Attention for Improved Local
Planning in Presence of Heterogeneous Terrain
- Authors: Stefan Wapnick, Travis Manderson, David Meger, Gregory Dudek
- Abstract summary: We present a reward-predictive, model-based deep learning method featuring trajectory-constrained visual attention for use in mapless, local visual navigation tasks.
Our method learns to place visual attention at locations in latent image space which follow trajectories caused by vehicle control actions to enhance predictive accuracy during planning.
We validated our model in visual navigation tasks of planning low turbulence, collision-free trajectories in off-road settings and hill climbing with locking differentials in the presence of slippery terrain.
- Score: 35.12388111707609
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: We present a reward-predictive, model-based deep learning method featuring
trajectory-constrained visual attention for use in mapless, local visual
navigation tasks. Our method learns to place visual attention at locations in
latent image space which follow trajectories caused by vehicle control actions
to enhance predictive accuracy during planning. The attention model is jointly
optimized by the task-specific loss and an additional trajectory-constraint
loss, allowing adaptability yet encouraging a regularized structure for
improved generalization and reliability. Importantly, visual attention is
applied in latent feature map space instead of raw image space to promote
efficient planning. We validated our model in visual navigation tasks of
planning low turbulence, collision-free trajectories in off-road settings and
hill climbing with locking differentials in the presence of slippery terrain.
Experiments involved randomized procedural generated simulation and real-world
environments. We found our method improved generalization and learning
efficiency when compared to no-attention and self-attention alternatives.
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