Virtual Reality via Object Poses and Active Learning: Realizing
Telepresence Robots with Aerial Manipulation Capabilities
- URL: http://arxiv.org/abs/2210.09678v1
- Date: Tue, 18 Oct 2022 08:42:30 GMT
- Title: Virtual Reality via Object Poses and Active Learning: Realizing
Telepresence Robots with Aerial Manipulation Capabilities
- Authors: Jongseok Lee, Ribin Balachandran, Konstantin Kondak, Andre Coelho,
Marco De Stefano, Matthias Humt, Jianxiang Feng, Tamim Asfour, Rudolph
Triebel
- Abstract summary: This article presents a novel telepresence system for advancing aerial manipulation in dynamic and unstructured environments.
The proposed system not only features a haptic device, but also a virtual reality (VR) interface that provides real-time 3D displays of the robot's workspace.
We show over 70 robust executions of pick-and-place, force application and peg-in-hole tasks with the DLR cable-Suspended Aerial Manipulator (SAM)
- Score: 39.29763956979895
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: This article presents a novel telepresence system for advancing aerial
manipulation in dynamic and unstructured environments. The proposed system not
only features a haptic device, but also a virtual reality (VR) interface that
provides real-time 3D displays of the robot's workspace as well as a haptic
guidance to its remotely located operator. To realize this, multiple sensors
namely a LiDAR, cameras and IMUs are utilized. For processing of the acquired
sensory data, pose estimation pipelines are devised for industrial objects of
both known and unknown geometries. We further propose an active learning
pipeline in order to increase the sample efficiency of a pipeline component
that relies on Deep Neural Networks (DNNs) based object detection. All these
algorithms jointly address various challenges encountered during the execution
of perception tasks in industrial scenarios. In the experiments, exhaustive
ablation studies are provided to validate the proposed pipelines.
Methodologically, these results commonly suggest how an awareness of the
algorithms' own failures and uncertainty ("introspection") can be used tackle
the encountered problems. Moreover, outdoor experiments are conducted to
evaluate the effectiveness of the overall system in enhancing aerial
manipulation capabilities. In particular, with flight campaigns over days and
nights, from spring to winter, and with different users and locations, we
demonstrate over 70 robust executions of pick-and-place, force application and
peg-in-hole tasks with the DLR cable-Suspended Aerial Manipulator (SAM). As a
result, we show the viability of the proposed system in future industrial
applications.
Related papers
- Deep Active Perception for Object Detection using Navigation Proposals [39.52573252842573]
We propose a generic supervised active perception pipeline for object detection.
It can be trained using existing off-the-shelf object detectors, while also leveraging advances in simulation environments.
The proposed method was evaluated on synthetic datasets, constructed within the Webots robotics simulator.
arXiv Detail & Related papers (2023-12-15T20:55:52Z) - Efficient Real-time Smoke Filtration with 3D LiDAR for Search and Rescue
with Autonomous Heterogeneous Robotic Systems [56.838297900091426]
Smoke and dust affect the performance of any mobile robotic platform due to their reliance on onboard perception systems.
This paper proposes a novel modular computation filtration pipeline based on intensity and spatial information.
arXiv Detail & Related papers (2023-08-14T16:48:57Z) - Active Perception Applied To Unmanned Aerial Vehicles Through Deep
Reinforcement Learning [0.5161531917413708]
This work aims to contribute to the active perception of UAVs by tackling the problem of tracking and recognizing water surface structures.
We show that our system with classical image processing techniques and a simple Deep Reinforcement Learning (Deep-RL) agent is capable of perceiving the environment and dealing with uncertainties.
arXiv Detail & Related papers (2022-09-13T22:51:34Z) - GraspLook: a VR-based Telemanipulation System with R-CNN-driven
Augmentation of Virtual Environment [3.7003629688390896]
The paper proposes a novel system of teleoperation based on an augmented virtual environment.
The developed system allows users to operate the robot smoother, which leads to a decrease in task execution time.
arXiv Detail & Related papers (2021-10-24T19:50:39Z) - Cycle and Semantic Consistent Adversarial Domain Adaptation for Reducing
Simulation-to-Real Domain Shift in LiDAR Bird's Eye View [110.83289076967895]
We present a BEV domain adaptation method based on CycleGAN that uses prior semantic classification in order to preserve the information of small objects of interest during the domain adaptation process.
The quality of the generated BEVs has been evaluated using a state-of-the-art 3D object detection framework at KITTI 3D Object Detection Benchmark.
arXiv Detail & Related papers (2021-04-22T12:47:37Z) - Multi-Agent Active Search using Realistic Depth-Aware Noise Model [8.520962086877548]
Active search for objects of interest in an unknown environment has many robotics applications including search and rescue, detecting gas leaks or locating animal poachers.
Existing algorithms often prioritize the location accuracy of objects of interest while other practical issues such as the reliability of object detection as a function of distance and lines of sight remain largely ignored.
We present an algorithm called Noise-Aware Thompson Sampling (NATS) that addresses these issues for multiple ground-based robots performing active search considering two sources of sensory information from monocular optical imagery and depth maps.
arXiv Detail & Related papers (2020-11-09T23:20:55Z) - Perceiving Traffic from Aerial Images [86.994032967469]
We propose an object detection method called Butterfly Detector that is tailored to detect objects in aerial images.
We evaluate our Butterfly Detector on two publicly available UAV datasets (UAVDT and VisDrone 2019) and show that it outperforms previous state-of-the-art methods while remaining real-time.
arXiv Detail & Related papers (2020-09-16T11:37:43Z) - Point Cloud Based Reinforcement Learning for Sim-to-Real and Partial
Observability in Visual Navigation [62.22058066456076]
Reinforcement Learning (RL) represents powerful tools to solve complex robotic tasks.
RL does not work directly in the real-world, which is known as the sim-to-real transfer problem.
We propose a method that learns on an observation space constructed by point clouds and environment randomization.
arXiv Detail & Related papers (2020-07-27T17:46:59Z) - Understanding Multi-Modal Perception Using Behavioral Cloning for
Peg-In-a-Hole Insertion Tasks [21.275342989110978]
In this paper, we investigate the merits of multiple sensor modalities when combined to learn a controller for real world assembly operation tasks.
We propose a multi-step-ahead loss function to improve the performance of the behavioral cloning method.
arXiv Detail & Related papers (2020-07-22T19:46:51Z) - Transferable Active Grasping and Real Embodied Dataset [48.887567134129306]
We show how to search for feasible viewpoints for grasping by the use of hand-mounted RGB-D cameras.
A practical 3-stage transferable active grasping pipeline is developed, that is adaptive to unseen clutter scenes.
In our pipeline, we propose a novel mask-guided reward to overcome the sparse reward issue in grasping and ensure category-irrelevant behavior.
arXiv Detail & Related papers (2020-04-28T08:15:35Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.