Learning Rewards to Optimize Global Performance Metrics in Deep
Reinforcement Learning
- URL: http://arxiv.org/abs/2303.09027v1
- Date: Thu, 16 Mar 2023 01:43:18 GMT
- Title: Learning Rewards to Optimize Global Performance Metrics in Deep
Reinforcement Learning
- Authors: Junqi Qian, Paul Weng, Chenmien Tan
- Abstract summary: We propose LR4GPM, a novel RL method that can optimize a global performance metric.
We demonstrate the efficiency of LR4GPM on several domains.
Notably, LR4GPM outperforms the winner of a recent autonomous driving competition.
- Score: 6.68194398006805
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: When applying reinforcement learning (RL) to a new problem, reward
engineering is a necessary, but often difficult and error-prone task a system
designer has to face. To avoid this step, we propose LR4GPM, a novel (deep) RL
method that can optimize a global performance metric, which is supposed to be
available as part of the problem description. LR4GPM alternates between two
phases: (1) learning a (possibly vector) reward function used to fit the
performance metric, and (2) training a policy to optimize an approximation of
this performance metric based on the learned rewards. Such RL training is not
straightforward since both the reward function and the policy are trained using
non-stationary data. To overcome this issue, we propose several training
tricks. We demonstrate the efficiency of LR4GPM on several domains. Notably,
LR4GPM outperforms the winner of a recent autonomous driving competition
organized at DAI'2020.
Related papers
- Omni-Thinker: Scaling Cross-Domain Generalization in LLMs via Multi-Task RL with Hybrid Rewards [50.21528417884747]
We introduce Omni-Thinker, a unified reinforcement learning framework that enhances large language models (LLMs) performance across diverse tasks.<n>Our approach enables consistent optimization across task types and scales RL-based training to subjective domains.<n> Experimental results across four domains reveal that curriculum learning improves performance by 5.2% over joint training and 9.1% over model merging.
arXiv Detail & Related papers (2025-07-20T01:50:16Z) - Accelerating RL for LLM Reasoning with Optimal Advantage Regression [52.0792918455501]
We propose a novel two-stage policy optimization framework that directly approximates the optimal advantage function.<n>$A$*-PO achieves competitive performance across a wide range of mathematical reasoning benchmarks.<n>It reduces training time by up to 2$times$ and peak memory usage by over 30% compared to PPO, GRPO, and REBEL.
arXiv Detail & Related papers (2025-05-27T03:58:50Z) - SWEET-RL: Training Multi-Turn LLM Agents on Collaborative Reasoning Tasks [110.20297293596005]
Large language model (LLM) agents need to perform multi-turn interactions in real-world tasks.
Existing multi-turn RL algorithms for optimizing LLM agents fail to perform effective credit assignment over multiple turns while leveraging the generalization capabilities of LLMs.
We propose a novel RL algorithm, SWEET-RL, that uses a carefully designed optimization objective to train a critic model with access to additional training-time information.
Our experiments demonstrate that SWEET-RL achieves a 6% absolute improvement in success and win rates on ColBench compared to other state-of-the-art multi-turn RL algorithms.
arXiv Detail & Related papers (2025-03-19T17:55:08Z) - Adaptive Reward Design for Reinforcement Learning in Complex Robotic Tasks [2.3031174164121127]
We propose a suite of reward functions that incentivize an RL agent to make measurable progress on tasks specified by formulas.
We develop an adaptive reward shaping approach that dynamically updates these reward functions during the learning process.
Experimental results on a range of RL-based robotic tasks demonstrate that the proposed approach is compatible with various RL algorithms.
arXiv Detail & Related papers (2024-12-14T18:04:18Z) - Enhancing Spectrum Efficiency in 6G Satellite Networks: A GAIL-Powered Policy Learning via Asynchronous Federated Inverse Reinforcement Learning [67.95280175998792]
A novel adversarial imitation learning (GAIL)-powered policy learning approach is proposed for optimizing beamforming, spectrum allocation, and remote user equipment (RUE) association ins.
We employ inverse RL (IRL) to automatically learn reward functions without manual tuning.
We show that the proposed MA-AL method outperforms traditional RL approaches, achieving a $14.6%$ improvement in convergence and reward value.
arXiv Detail & Related papers (2024-09-27T13:05:02Z) - Leveraging Sub-Optimal Data for Human-in-the-Loop Reinforcement Learning [7.07264650720021]
Sub-optimal Data Pre-training, SDP, is an approach that leverages reward-free, sub-optimal data to improve HitL RL algorithms.
We show SDP can significantly improve or achieve competitive performance with state-of-the-art HitL RL algorithms.
arXiv Detail & Related papers (2024-04-30T18:58:33Z) - Sample Efficient Reinforcement Learning by Automatically Learning to
Compose Subtasks [3.1594865504808944]
We propose an RL algorithm that automatically structure the reward function for sample efficiency, given a set of labels that signify subtasks.
We evaluate our algorithm in a variety of sparse-reward environments.
arXiv Detail & Related papers (2024-01-25T15:06:40Z) - REBEL: A Regularization-Based Solution for Reward Overoptimization in Robotic Reinforcement Learning from Human Feedback [61.54791065013767]
A misalignment between the reward function and user intentions, values, or social norms can be catastrophic in the real world.
Current methods to mitigate this misalignment work by learning reward functions from human preferences.
We propose a novel concept of reward regularization within the robotic RLHF framework.
arXiv Detail & Related papers (2023-12-22T04:56:37Z) - Reinforcement Learning with Foundation Priors: Let the Embodied Agent Efficiently Learn on Its Own [59.11934130045106]
We propose Reinforcement Learning with Foundation Priors (RLFP) to utilize guidance and feedback from policy, value, and success-reward foundation models.
Within this framework, we introduce the Foundation-guided Actor-Critic (FAC) algorithm, which enables embodied agents to explore more efficiently with automatic reward functions.
Our method achieves remarkable performances in various manipulation tasks on both real robots and in simulation.
arXiv Detail & Related papers (2023-10-04T07:56:42Z) - Mind the Gap: Offline Policy Optimization for Imperfect Rewards [14.874900923808408]
We propose a unified offline policy optimization approach, textitRGM (Reward Gap Minimization), which can handle diverse types of imperfect rewards.
By exploiting the duality of the lower layer, we derive a tractable algorithm that enables sampled-based learning without any online interactions.
arXiv Detail & Related papers (2023-02-03T11:39:50Z) - Learning to Optimize for Reinforcement Learning [58.01132862590378]
Reinforcement learning (RL) is essentially different from supervised learning, and in practice, these learneds do not work well even in simple RL tasks.
Agent-gradient distribution is non-independent and identically distributed, leading to inefficient meta-training.
We show that, although only trained in toy tasks, our learned can generalize unseen complex tasks in Brax.
arXiv Detail & Related papers (2023-02-03T00:11:02Z) - Train Hard, Fight Easy: Robust Meta Reinforcement Learning [78.16589993684698]
A major challenge of reinforcement learning (RL) in real-world applications is the variation between environments, tasks or clients.
Standard MRL methods optimize the average return over tasks, but often suffer from poor results in tasks of high risk or difficulty.
In this work, we define a robust MRL objective with a controlled level.
The data inefficiency is addressed via the novel Robust Meta RL algorithm (RoML)
arXiv Detail & Related papers (2023-01-26T14:54:39Z) - Curriculum-based Asymmetric Multi-task Reinforcement Learning [14.5357225087828]
We introduce CAMRL, the first curriculum-based asymmetric multi-task learning (AMTL) algorithm for dealing with multiple reinforcement learning (RL) tasks altogether.
To mitigate the negative influence of customizing the one-off training order in curriculum-based AMTL, CAMRL switches its training mode between parallel single-task RL and asymmetric multi-task RL (MTRL)
We have conducted experiments on a wide range of benchmarks in multi-task RL, covering Gym-minigrid, Meta-world, Atari video games, vision-based PyBullet tasks, and RLBench.
arXiv Detail & Related papers (2022-11-07T08:05:13Z) - Meta Reinforcement Learning with Successor Feature Based Context [51.35452583759734]
We propose a novel meta-RL approach that achieves competitive performance comparing to existing meta-RL algorithms.
Our method does not only learn high-quality policies for multiple tasks simultaneously but also can quickly adapt to new tasks with a small amount of training.
arXiv Detail & Related papers (2022-07-29T14:52:47Z) - FOCAL: Efficient Fully-Offline Meta-Reinforcement Learning via Distance
Metric Learning and Behavior Regularization [10.243908145832394]
We study the offline meta-reinforcement learning (OMRL) problem, a paradigm which enables reinforcement learning (RL) algorithms to quickly adapt to unseen tasks.
This problem is still not fully understood, for which two major challenges need to be addressed.
We provide analysis and insight showing that some simple design choices can yield substantial improvements over recent approaches.
arXiv Detail & Related papers (2020-10-02T17:13:39Z) - Active Finite Reward Automaton Inference and Reinforcement Learning
Using Queries and Counterexamples [31.31937554018045]
Deep reinforcement learning (RL) methods require intensive data from the exploration of the environment to achieve satisfactory performance.
We propose a framework that enables an RL agent to reason over its exploration process and distill high-level knowledge for effectively guiding its future explorations.
Specifically, we propose a novel RL algorithm that learns high-level knowledge in the form of a finite reward automaton by using the L* learning algorithm.
arXiv Detail & Related papers (2020-06-28T21:13:08Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.