Simulating quantum computation: how many "bits" for "it"?
- URL: http://arxiv.org/abs/2305.17287v3
- Date: Tue, 3 Sep 2024 18:41:12 GMT
- Title: Simulating quantum computation: how many "bits" for "it"?
- Abstract summary: A recently introduced classical simulation method for universal quantum computation with magic states operates by repeated sampling from probability functions.
We analyze the amount of classical data that the simulation procedure must track.
- Score: 0.0
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: A recently introduced classical simulation method for universal quantum computation with magic states operates by repeated sampling from probability functions [M. Zurel et al. PRL 260404 (2020)]. This method is closely related to sampling algorithms based on Wigner functions, with the important distinction that Wigner functions can take negative values obstructing the sampling. Indeed, negativity in Wigner functions has been identified as a precondition for a quantum speed-up. However, in the present method of classical simulation, negativity of quasiprobability functions never arises. This model remains probabilistic for all quantum computations. In this paper, we analyze the amount of classical data that the simulation procedure must track. We find that this amount is small. Specifically, for any number $n$ of magic states, the number of bits that describe the quantum system at any given time is $2n^2+O(n)$.
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