3DHacker: Spectrum-based Decision Boundary Generation for Hard-label 3D
Point Cloud Attack
- URL: http://arxiv.org/abs/2308.07546v1
- Date: Tue, 15 Aug 2023 03:29:31 GMT
- Title: 3DHacker: Spectrum-based Decision Boundary Generation for Hard-label 3D
Point Cloud Attack
- Authors: Yunbo Tao, Daizong Liu, Pan Zhou, Yulai Xie, Wei Du, Wei Hu
- Abstract summary: We propose a novel 3D attack method to generate adversarial samples solely with the knowledge of class labels.
Even in the challenging hard-label setting, 3DHacker still competitively outperforms existing 3D attacks regarding the attack performance as well as adversary quality.
- Score: 64.83391236611409
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: With the maturity of depth sensors, the vulnerability of 3D point cloud
models has received increasing attention in various applications such as
autonomous driving and robot navigation. Previous 3D adversarial attackers
either follow the white-box setting to iteratively update the coordinate
perturbations based on gradients, or utilize the output model logits to
estimate noisy gradients in the black-box setting. However, these attack
methods are hard to be deployed in real-world scenarios since realistic 3D
applications will not share any model details to users. Therefore, we explore a
more challenging yet practical 3D attack setting, \textit{i.e.}, attacking
point clouds with black-box hard labels, in which the attacker can only have
access to the prediction label of the input. To tackle this setting, we propose
a novel 3D attack method, termed \textbf{3D} \textbf{H}ard-label
att\textbf{acker} (\textbf{3DHacker}), based on the developed decision boundary
algorithm to generate adversarial samples solely with the knowledge of class
labels. Specifically, to construct the class-aware model decision boundary,
3DHacker first randomly fuses two point clouds of different classes in the
spectral domain to craft their intermediate sample with high imperceptibility,
then projects it onto the decision boundary via binary search. To restrict the
final perturbation size, 3DHacker further introduces an iterative optimization
strategy to move the intermediate sample along the decision boundary for
generating adversarial point clouds with smallest trivial perturbations.
Extensive evaluations show that, even in the challenging hard-label setting,
3DHacker still competitively outperforms existing 3D attacks regarding the
attack performance as well as adversary quality.
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