InterDiff: Generating 3D Human-Object Interactions with Physics-Informed
Diffusion
- URL: http://arxiv.org/abs/2308.16905v1
- Date: Thu, 31 Aug 2023 17:59:08 GMT
- Title: InterDiff: Generating 3D Human-Object Interactions with Physics-Informed
Diffusion
- Authors: Sirui Xu, Zhengyuan Li, Yu-Xiong Wang, Liang-Yan Gui
- Abstract summary: This paper addresses a novel task of anticipating 3D human-object interactions (HOIs)
Our task is significantly more challenging, as it requires modeling dynamic objects with various shapes, capturing whole-body motion, and ensuring physically valid interactions.
Experiments on multiple human-object interaction datasets demonstrate the effectiveness of our method for this task, capable of producing realistic, vivid, and remarkably long-term 3D HOI predictions.
- Score: 29.25063155767897
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: This paper addresses a novel task of anticipating 3D human-object
interactions (HOIs). Most existing research on HOI synthesis lacks
comprehensive whole-body interactions with dynamic objects, e.g., often limited
to manipulating small or static objects. Our task is significantly more
challenging, as it requires modeling dynamic objects with various shapes,
capturing whole-body motion, and ensuring physically valid interactions. To
this end, we propose InterDiff, a framework comprising two key steps: (i)
interaction diffusion, where we leverage a diffusion model to encode the
distribution of future human-object interactions; (ii) interaction correction,
where we introduce a physics-informed predictor to correct denoised HOIs in a
diffusion step. Our key insight is to inject prior knowledge that the
interactions under reference with respect to contact points follow a simple
pattern and are easily predictable. Experiments on multiple human-object
interaction datasets demonstrate the effectiveness of our method for this task,
capable of producing realistic, vivid, and remarkably long-term 3D HOI
predictions.
Related papers
- Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption [64.07607726562841]
Existing multi-person human reconstruction approaches mainly focus on recovering accurate poses or avoiding penetration.
In this work, we tackle the task of reconstructing closely interactive humans from a monocular video.
We propose to leverage knowledge from proxemic behavior and physics to compensate the lack of visual information.
arXiv Detail & Related papers (2024-04-17T11:55:45Z) - InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction [27.10256777126629]
This paper showcases the potential of generating human-object interactions without direct training on text-interaction pair data.
We introduce a world model designed to comprehend simple physics, modeling how human actions influence object motion.
By integrating these components, our novel framework, InterDreamer, is able to generate text-aligned 3D HOI sequences in a zero-shot manner.
arXiv Detail & Related papers (2024-03-28T17:59:30Z) - THOR: Text to Human-Object Interaction Diffusion via Relation Intervention [51.02435289160616]
We propose a novel Text-guided Human-Object Interaction diffusion model with Relation Intervention (THOR)
In each diffusion step, we initiate text-guided human and object motion and then leverage human-object relations to intervene in object motion.
We construct Text-BEHAVE, a Text2HOI dataset that seamlessly integrates textual descriptions with the currently largest publicly available 3D HOI dataset.
arXiv Detail & Related papers (2024-03-17T13:17:25Z) - LEMON: Learning 3D Human-Object Interaction Relation from 2D Images [56.6123961391372]
Learning 3D human-object interaction relation is pivotal to embodied AI and interaction modeling.
Most existing methods approach the goal by learning to predict isolated interaction elements.
We present LEMON, a unified model that mines interaction intentions of the counterparts and employs curvatures to guide the extraction of geometric correlations.
arXiv Detail & Related papers (2023-12-14T14:10:57Z) - HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Models [42.62823339416957]
We address the problem of generating realistic 3D human-object interactions (HOIs) driven by textual prompts.
We first develop a dual-branch diffusion model (HOI-DM) to generate both human and object motions conditioned on the input text.
We also develop an affordance prediction diffusion model (APDM) to predict the contacting area between the human and object.
arXiv Detail & Related papers (2023-12-11T17:41:17Z) - Controllable Human-Object Interaction Synthesis [77.56877961681462]
We propose Controllable Human-Object Interaction Synthesis (CHOIS) to generate synchronized object motion and human motion in 3D scenes.
Here, language descriptions inform style and intent, and waypoints, which can be effectively extracted from high-level planning, ground the motion in the scene.
Our module seamlessly integrates with a path planning module, enabling the generation of long-term interactions in 3D environments.
arXiv Detail & Related papers (2023-12-06T21:14:20Z) - NIFTY: Neural Object Interaction Fields for Guided Human Motion
Synthesis [21.650091018774972]
We create a neural interaction field attached to a specific object, which outputs the distance to the valid interaction manifold given a human pose as input.
This interaction field guides the sampling of an object-conditioned human motion diffusion model.
We synthesize realistic motions for sitting and lifting with several objects, outperforming alternative approaches in terms of motion quality and successful action completion.
arXiv Detail & Related papers (2023-07-14T17:59:38Z) - Learn to Predict How Humans Manipulate Large-sized Objects from
Interactive Motions [82.90906153293585]
We propose a graph neural network, HO-GCN, to fuse motion data and dynamic descriptors for the prediction task.
We show the proposed network that consumes dynamic descriptors can achieve state-of-the-art prediction results and help the network better generalize to unseen objects.
arXiv Detail & Related papers (2022-06-25T09:55:39Z) - Learning Human-Object Interaction Detection using Interaction Points [140.0200950601552]
We propose a novel fully-convolutional approach that directly detects the interactions between human-object pairs.
Our network predicts interaction points, which directly localize and classify the inter-action.
Experiments are performed on two popular benchmarks: V-COCO and HICO-DET.
arXiv Detail & Related papers (2020-03-31T08:42:06Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.