PartDistill: 3D Shape Part Segmentation by Vision-Language Model Distillation
- URL: http://arxiv.org/abs/2312.04016v2
- Date: Tue, 16 Apr 2024 12:04:01 GMT
- Title: PartDistill: 3D Shape Part Segmentation by Vision-Language Model Distillation
- Authors: Ardian Umam, Cheng-Kun Yang, Min-Hung Chen, Jen-Hui Chuang, Yen-Yu Lin,
- Abstract summary: PartDistill aims to transfer 2D knowledge from vision-language models to facilitate 3D shape part segmentation.
PartDistill consists of a teacher network that uses a VLM to make 2D predictions and a student network that learns from the 2D predictions.
A bi-directional distillation is carried out within the framework, where the former forward distills the 2D predictions to the student network.
- Score: 20.62672097850052
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: This paper proposes a cross-modal distillation framework, PartDistill, which transfers 2D knowledge from vision-language models (VLMs) to facilitate 3D shape part segmentation. PartDistill addresses three major challenges in this task: the lack of 3D segmentation in invisible or undetected regions in the 2D projections, inconsistent 2D predictions by VLMs, and the lack of knowledge accumulation across different 3D shapes. PartDistill consists of a teacher network that uses a VLM to make 2D predictions and a student network that learns from the 2D predictions while extracting geometrical features from multiple 3D shapes to carry out 3D part segmentation. A bi-directional distillation, including forward and backward distillations, is carried out within the framework, where the former forward distills the 2D predictions to the student network, and the latter improves the quality of the 2D predictions, which subsequently enhances the final 3D segmentation. Moreover, PartDistill can exploit generative models that facilitate effortless 3D shape creation for generating knowledge sources to be distilled. Through extensive experiments, PartDistill boosts the existing methods with substantial margins on widely used ShapeNetPart and PartNetE datasets, by more than 15% and 12% higher mIoU scores, respectively. The code for this work is available at https://github.com/ardianumam/PartDistill.
Related papers
- Open Vocabulary 3D Scene Understanding via Geometry Guided Self-Distillation [67.36775428466045]
We propose Geometry Guided Self-Distillation (GGSD) to learn superior 3D representations from 2D pre-trained models.
Due to the advantages of 3D representation, the performance of the distilled 3D student model can significantly surpass that of the 2D teacher model.
arXiv Detail & Related papers (2024-07-18T10:13:56Z) - Multi-View Representation is What You Need for Point-Cloud Pre-Training [22.55455166875263]
This paper proposes a novel approach to point-cloud pre-training that learns 3D representations by leveraging pre-trained 2D networks.
We train the 3D feature extraction network with the help of the novel 2D knowledge transfer loss.
Experimental results demonstrate that our pre-trained model can be successfully transferred to various downstream tasks.
arXiv Detail & Related papers (2023-06-05T03:14:54Z) - PartSLIP: Low-Shot Part Segmentation for 3D Point Clouds via Pretrained
Image-Language Models [56.324516906160234]
Generalizable 3D part segmentation is important but challenging in vision and robotics.
This paper explores an alternative way for low-shot part segmentation of 3D point clouds by leveraging a pretrained image-language model, GLIP.
We transfer the rich knowledge from 2D to 3D through GLIP-based part detection on point cloud rendering and a novel 2D-to-3D label lifting algorithm.
arXiv Detail & Related papers (2022-12-03T06:59:01Z) - MvDeCor: Multi-view Dense Correspondence Learning for Fine-grained 3D
Segmentation [91.6658845016214]
We propose to utilize self-supervised techniques in the 2D domain for fine-grained 3D shape segmentation tasks.
We render a 3D shape from multiple views, and set up a dense correspondence learning task within the contrastive learning framework.
As a result, the learned 2D representations are view-invariant and geometrically consistent.
arXiv Detail & Related papers (2022-08-18T00:48:15Z) - Cylindrical and Asymmetrical 3D Convolution Networks for LiDAR-based
Perception [122.53774221136193]
State-of-the-art methods for driving-scene LiDAR-based perception often project the point clouds to 2D space and then process them via 2D convolution.
A natural remedy is to utilize the 3D voxelization and 3D convolution network.
We propose a new framework for the outdoor LiDAR segmentation, where cylindrical partition and asymmetrical 3D convolution networks are designed to explore the 3D geometric pattern.
arXiv Detail & Related papers (2021-09-12T06:25:11Z) - Multi-Modality Task Cascade for 3D Object Detection [22.131228757850373]
Many methods train two models in isolation and use simple feature concatenation to represent 3D sensor data.
We propose a novel Multi-Modality Task Cascade network (MTC-RCNN) that leverages 3D box proposals to improve 2D segmentation predictions.
We show that including a 2D network between two stages of 3D modules significantly improves both 2D and 3D task performance.
arXiv Detail & Related papers (2021-07-08T17:55:01Z) - 3D-to-2D Distillation for Indoor Scene Parsing [78.36781565047656]
We present a new approach that enables us to leverage 3D features extracted from large-scale 3D data repository to enhance 2D features extracted from RGB images.
First, we distill 3D knowledge from a pretrained 3D network to supervise a 2D network to learn simulated 3D features from 2D features during the training.
Second, we design a two-stage dimension normalization scheme to calibrate the 2D and 3D features for better integration.
Third, we design a semantic-aware adversarial training model to extend our framework for training with unpaired 3D data.
arXiv Detail & Related papers (2021-04-06T02:22:24Z) - Cylinder3D: An Effective 3D Framework for Driving-scene LiDAR Semantic
Segmentation [87.54570024320354]
State-of-the-art methods for large-scale driving-scene LiDAR semantic segmentation often project and process the point clouds in the 2D space.
A straightforward solution to tackle the issue of 3D-to-2D projection is to keep the 3D representation and process the points in the 3D space.
We develop a 3D cylinder partition and a 3D cylinder convolution based framework, termed as Cylinder3D, which exploits the 3D topology relations and structures of driving-scene point clouds.
arXiv Detail & Related papers (2020-08-04T13:56:19Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.