Transcrib3D: 3D Referring Expression Resolution through Large Language Models
- URL: http://arxiv.org/abs/2404.19221v1
- Date: Tue, 30 Apr 2024 02:48:20 GMT
- Title: Transcrib3D: 3D Referring Expression Resolution through Large Language Models
- Authors: Jiading Fang, Xiangshan Tan, Shengjie Lin, Igor Vasiljevic, Vitor Guizilini, Hongyuan Mei, Rares Ambrus, Gregory Shakhnarovich, Matthew R Walter,
- Abstract summary: We introduce Transcrib3D, an approach that brings together 3D detection methods and the emergent reasoning capabilities of large language models.
Transcrib3D achieves state-of-the-art results on 3D reference resolution benchmarks.
We show that our method enables a real robot to perform pick-and-place tasks given queries that contain challenging referring expressions.
- Score: 28.121606686759225
- License: http://creativecommons.org/licenses/by-nc-sa/4.0/
- Abstract: If robots are to work effectively alongside people, they must be able to interpret natural language references to objects in their 3D environment. Understanding 3D referring expressions is challenging -- it requires the ability to both parse the 3D structure of the scene and correctly ground free-form language in the presence of distraction and clutter. We introduce Transcrib3D, an approach that brings together 3D detection methods and the emergent reasoning capabilities of large language models (LLMs). Transcrib3D uses text as the unifying medium, which allows us to sidestep the need to learn shared representations connecting multi-modal inputs, which would require massive amounts of annotated 3D data. As a demonstration of its effectiveness, Transcrib3D achieves state-of-the-art results on 3D reference resolution benchmarks, with a great leap in performance from previous multi-modality baselines. To improve upon zero-shot performance and facilitate local deployment on edge computers and robots, we propose self-correction for fine-tuning that trains smaller models, resulting in performance close to that of large models. We show that our method enables a real robot to perform pick-and-place tasks given queries that contain challenging referring expressions. Project site is at https://ripl.github.io/Transcrib3D.
Related papers
- 3D-GRAND: A Million-Scale Dataset for 3D-LLMs with Better Grounding and Less Hallucination [22.029496025779405]
3D-GRAND is a pioneering large-scale dataset comprising 40,087 household scenes paired with 6.2 million densely-grounded scene-language instructions.
Our results show that instruction tuning with 3D-GRAND significantly enhances grounding capabilities and reduces hallucinations in 3D-LLMs.
As part of our contributions, we propose a comprehensive benchmark 3D-POPE to systematically evaluate hallucination in 3D-LLMs.
arXiv Detail & Related papers (2024-06-07T17:59:59Z) - Reasoning3D -- Grounding and Reasoning in 3D: Fine-Grained Zero-Shot Open-Vocabulary 3D Reasoning Part Segmentation via Large Vision-Language Models [20.277479473218513]
We introduce a new task: Zero-Shot 3D Reasoning for parts searching and localization for objects.
We design a simple baseline method, Reasoning3D, with the capability to understand and execute complex commands.
We show that Reasoning3D can effectively localize and highlight parts of 3D objects based on implicit textual queries.
arXiv Detail & Related papers (2024-05-29T17:56:07Z) - Grounded 3D-LLM with Referent Tokens [58.890058568493096]
We propose Grounded 3D-LLM to consolidate various 3D vision tasks within a unified generative framework.
The model uses scene referent tokens as special noun phrases to reference 3D scenes.
It offers a natural approach for translating 3D vision tasks into language formats using task-specific instruction templates.
arXiv Detail & Related papers (2024-05-16T18:03:41Z) - SUGAR: Pre-training 3D Visual Representations for Robotics [85.55534363501131]
We introduce a novel 3D pre-training framework for robotics named SUGAR.
SUGAR captures semantic, geometric and affordance properties of objects through 3D point clouds.
We show that SUGAR's 3D representation outperforms state-of-the-art 2D and 3D representations.
arXiv Detail & Related papers (2024-04-01T21:23:03Z) - POP-3D: Open-Vocabulary 3D Occupancy Prediction from Images [32.33170182669095]
We describe an approach to predict open-vocabulary 3D semantic voxel occupancy map from input 2D images.
The architecture consists of a 2D-3D encoder together with occupancy prediction and 3D-language heads.
The output is a dense voxel map of 3D grounded language embeddings enabling a range of open-vocabulary tasks.
arXiv Detail & Related papers (2024-01-17T18:51:53Z) - PonderV2: Pave the Way for 3D Foundation Model with A Universal
Pre-training Paradigm [114.47216525866435]
We introduce a novel universal 3D pre-training framework designed to facilitate the acquisition of efficient 3D representation.
For the first time, PonderV2 achieves state-of-the-art performance on 11 indoor and outdoor benchmarks, implying its effectiveness.
arXiv Detail & Related papers (2023-10-12T17:59:57Z) - 3D-LLM: Injecting the 3D World into Large Language Models [60.43823088804661]
Large language models (LLMs) and Vision-Language Models (VLMs) have been proven to excel at multiple tasks, such as commonsense reasoning.
We propose to inject the 3D world into large language models and introduce a new family of 3D-LLMs.
Specifically, 3D-LLMs can take 3D point clouds and their features as input and perform a diverse set of 3D-related tasks.
arXiv Detail & Related papers (2023-07-24T17:59:02Z) - Learning 6-DoF Fine-grained Grasp Detection Based on Part Affordance Grounding [42.04502185508723]
We propose a new large Language-guided SHape grAsPing datasEt to promote 3D part-level affordance and grasping ability learning.
From the perspective of robotic cognition, we design a two-stage fine-grained robotic grasping framework (named LangPartGPD)
Our method combines the advantages of human-robot collaboration and large language models (LLMs)
Results show our method achieves competitive performance in 3D geometry fine-grained grounding, object affordance inference, and 3D part-aware grasping tasks.
arXiv Detail & Related papers (2023-01-27T07:00:54Z) - LanguageRefer: Spatial-Language Model for 3D Visual Grounding [72.7618059299306]
We develop a spatial-language model for a 3D visual grounding problem.
We show that our model performs competitively on visio-linguistic datasets proposed by ReferIt3D.
arXiv Detail & Related papers (2021-07-07T18:55:03Z) - Interactive Annotation of 3D Object Geometry using 2D Scribbles [84.51514043814066]
In this paper, we propose an interactive framework for annotating 3D object geometry from point cloud data and RGB imagery.
Our framework targets naive users without artistic or graphics expertise.
arXiv Detail & Related papers (2020-08-24T21:51:29Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.