A LLM-based Controllable, Scalable, Human-Involved User Simulator Framework for Conversational Recommender Systems
- URL: http://arxiv.org/abs/2405.08035v1
- Date: Mon, 13 May 2024 03:02:56 GMT
- Title: A LLM-based Controllable, Scalable, Human-Involved User Simulator Framework for Conversational Recommender Systems
- Authors: Lixi Zhu, Xiaowen Huang, Jitao Sang,
- Abstract summary: Conversational Recommender System (CRS) leverages real-time feedback from users to dynamically model their preferences.
Large Language Models (LLMs) has marked the onset of a new epoch in computational capabilities.
We introduce a Controllable, scalable, and human-Involved (CSHI) simulator framework that manages the behavior of user simulators.
- Score: 14.646529557978512
- License: http://creativecommons.org/licenses/by-nc-nd/4.0/
- Abstract: Conversational Recommender System (CRS) leverages real-time feedback from users to dynamically model their preferences, thereby enhancing the system's ability to provide personalized recommendations and improving the overall user experience. CRS has demonstrated significant promise, prompting researchers to concentrate their efforts on developing user simulators that are both more realistic and trustworthy. The emergence of Large Language Models (LLMs) has marked the onset of a new epoch in computational capabilities, exhibiting human-level intelligence in various tasks. Research efforts have been made to utilize LLMs for building user simulators to evaluate the performance of CRS. Although these efforts showcase innovation, they are accompanied by certain limitations. In this work, we introduce a Controllable, Scalable, and Human-Involved (CSHI) simulator framework that manages the behavior of user simulators across various stages via a plugin manager. CSHI customizes the simulation of user behavior and interactions to provide a more lifelike and convincing user interaction experience. Through experiments and case studies in two conversational recommendation scenarios, we show that our framework can adapt to a variety of conversational recommendation settings and effectively simulate users' personalized preferences. Consequently, our simulator is able to generate feedback that closely mirrors that of real users. This facilitates a reliable assessment of existing CRS studies and promotes the creation of high-quality conversational recommendation datasets.
Related papers
- Stop Playing the Guessing Game! Target-free User Simulation for Evaluating Conversational Recommender Systems [15.481944998961847]
PEPPER is an evaluation protocol with target-free user simulators constructed from real-user interaction histories and reviews.
PEPPER enables realistic user-CRS dialogues without falling into simplistic guessing games.
PEPPER presents detailed measures for comprehensively evaluating the preference elicitation capabilities of CRSs.
arXiv Detail & Related papers (2024-11-25T07:36:20Z) - Lusifer: LLM-based User SImulated Feedback Environment for online Recommender systems [0.0]
Lusifer is a novel environment that generates simulated user feedback.
It synthesizes user profiles and interaction histories to simulate responses and behaviors toward recommended items.
Using the MovieLens100K dataset as proof of concept, Lusifer demonstrates accurate emulation of user behavior and preferences.
arXiv Detail & Related papers (2024-05-22T05:43:15Z) - How Reliable is Your Simulator? Analysis on the Limitations of Current LLM-based User Simulators for Conversational Recommendation [14.646529557978512]
We analyze the limitations of using Large Language Models in constructing user simulators for Conversational Recommender System.
Data leakage, which occurs in conversational history and the user simulator's replies, results in inflated evaluation results.
We propose SimpleUserSim, employing a straightforward strategy to guide the topic toward the target items.
arXiv Detail & Related papers (2024-03-25T04:21:06Z) - A Multi-Agent Conversational Recommender System [47.49330334611104]
We propose Multi-Agent Conversational Recommender System (MACRS)
First, we design a multi-agent act planning framework, which can control the dialogue flow based on four LLM-based agents.
Second, we propose a user feedback-aware reflection mechanism which leverages user feedback to reason errors made in previous turns to adjust the dialogue act planning.
arXiv Detail & Related papers (2024-02-02T04:20:13Z) - Unlocking the Potential of User Feedback: Leveraging Large Language
Model as User Simulator to Enhance Dialogue System [65.93577256431125]
We propose an alternative approach called User-Guided Response Optimization (UGRO) to combine it with a smaller task-oriented dialogue model.
This approach uses LLM as annotation-free user simulator to assess dialogue responses, combining them with smaller fine-tuned end-to-end TOD models.
Our approach outperforms previous state-of-the-art (SOTA) results.
arXiv Detail & Related papers (2023-06-16T13:04:56Z) - Improving Conversational Recommendation Systems via Counterfactual Data
Simulation [73.4526400381668]
Conversational recommender systems (CRSs) aim to provide recommendation services via natural language conversations.
Existing CRS approaches often suffer from the issue of insufficient training due to the scarcity of training data.
We propose a CounterFactual data simulation approach for CRS, named CFCRS, to alleviate the issue of data scarcity in CRSs.
arXiv Detail & Related papers (2023-06-05T12:48:56Z) - Rethinking the Evaluation for Conversational Recommendation in the Era
of Large Language Models [115.7508325840751]
The recent success of large language models (LLMs) has shown great potential to develop more powerful conversational recommender systems (CRSs)
In this paper, we embark on an investigation into the utilization of ChatGPT for conversational recommendation, revealing the inadequacy of the existing evaluation protocol.
We propose an interactive Evaluation approach based on LLMs named iEvaLM that harnesses LLM-based user simulators.
arXiv Detail & Related papers (2023-05-22T15:12:43Z) - Metaphorical User Simulators for Evaluating Task-oriented Dialogue
Systems [80.77917437785773]
Task-oriented dialogue systems ( TDSs) are assessed mainly in an offline setting or through human evaluation.
We propose a metaphorical user simulator for end-to-end TDS evaluation, where we define a simulator to be metaphorical if it simulates user's analogical thinking in interactions with systems.
We also propose a tester-based evaluation framework to generate variants, i.e., dialogue systems with different capabilities.
arXiv Detail & Related papers (2022-04-02T05:11:03Z) - Multi-Agent Task-Oriented Dialog Policy Learning with Role-Aware Reward
Decomposition [64.06167416127386]
We propose Multi-Agent Dialog Policy Learning, which regards both the system and the user as the dialog agents.
Two agents interact with each other and are jointly learned simultaneously.
Results show that our method can successfully build a system policy and a user policy simultaneously.
arXiv Detail & Related papers (2020-04-08T04:51:40Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.