Gear-NeRF: Free-Viewpoint Rendering and Tracking with Motion-aware Spatio-Temporal Sampling
- URL: http://arxiv.org/abs/2406.03723v1
- Date: Thu, 6 Jun 2024 03:37:39 GMT
- Title: Gear-NeRF: Free-Viewpoint Rendering and Tracking with Motion-aware Spatio-Temporal Sampling
- Authors: Xinhang Liu, Yu-Wing Tai, Chi-Keung Tang, Pedro Miraldo, Suhas Lohit, Moitreya Chatterjee,
- Abstract summary: We present a way for learning a-temporal (4D) embedding, based on semantic semantic gears to allow for stratified modeling of dynamic regions of rendering the scene.
At the same time, almost for free, our tracking approach enables free-viewpoint of interest - a functionality not yet achieved by existing NeRF-based methods.
- Score: 70.34875558830241
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Extensions of Neural Radiance Fields (NeRFs) to model dynamic scenes have enabled their near photo-realistic, free-viewpoint rendering. Although these methods have shown some potential in creating immersive experiences, two drawbacks limit their ubiquity: (i) a significant reduction in reconstruction quality when the computing budget is limited, and (ii) a lack of semantic understanding of the underlying scenes. To address these issues, we introduce Gear-NeRF, which leverages semantic information from powerful image segmentation models. Our approach presents a principled way for learning a spatio-temporal (4D) semantic embedding, based on which we introduce the concept of gears to allow for stratified modeling of dynamic regions of the scene based on the extent of their motion. Such differentiation allows us to adjust the spatio-temporal sampling resolution for each region in proportion to its motion scale, achieving more photo-realistic dynamic novel view synthesis. At the same time, almost for free, our approach enables free-viewpoint tracking of objects of interest - a functionality not yet achieved by existing NeRF-based methods. Empirical studies validate the effectiveness of our method, where we achieve state-of-the-art rendering and tracking performance on multiple challenging datasets.
Related papers
- DyBluRF: Dynamic Neural Radiance Fields from Blurry Monocular Video [18.424138608823267]
We propose DyBluRF, a dynamic radiance field approach that synthesizes sharp novel views from a monocular video affected by motion blur.
To account for motion blur in input images, we simultaneously capture the camera trajectory and object Discrete Cosine Transform (DCT) trajectories within the scene.
arXiv Detail & Related papers (2024-03-15T08:48:37Z) - SMURF: Continuous Dynamics for Motion-Deblurring Radiance Fields [14.681688453270523]
We propose sequential motion understanding radiance fields (SMURF), a novel approach that employs neural ordinary differential equation (Neural-ODE) to model continuous camera motion.
Our model, rigorously evaluated against benchmark datasets, demonstrates state-of-the-art performance both quantitatively and qualitatively.
arXiv Detail & Related papers (2024-03-12T11:32:57Z) - Diffusion Priors for Dynamic View Synthesis from Monocular Videos [59.42406064983643]
Dynamic novel view synthesis aims to capture the temporal evolution of visual content within videos.
We first finetune a pretrained RGB-D diffusion model on the video frames using a customization technique.
We distill the knowledge from the finetuned model to a 4D representations encompassing both dynamic and static Neural Radiance Fields.
arXiv Detail & Related papers (2024-01-10T23:26:41Z) - CTNeRF: Cross-Time Transformer for Dynamic Neural Radiance Field from Monocular Video [25.551944406980297]
We propose a novel approach to generate high-quality novel views from monocular videos of complex and dynamic scenes.
We introduce a module that operates in both the time and frequency domains to aggregate the features of object motion.
Our experiments demonstrate significant improvements over state-of-the-art methods on dynamic scene datasets.
arXiv Detail & Related papers (2024-01-10T00:40:05Z) - Neural Residual Radiance Fields for Streamably Free-Viewpoint Videos [69.22032459870242]
We present a novel technique, Residual Radiance Field or ReRF, as a highly compact neural representation to achieve real-time free-view rendering on long-duration dynamic scenes.
We show such a strategy can handle large motions without sacrificing quality.
Based on ReRF, we design a special FVV that achieves three orders of magnitudes compression rate and provides a companion ReRF player to support online streaming of long-duration FVVs of dynamic scenes.
arXiv Detail & Related papers (2023-04-10T08:36:00Z) - DynIBaR: Neural Dynamic Image-Based Rendering [79.44655794967741]
We address the problem of synthesizing novel views from a monocular video depicting a complex dynamic scene.
We adopt a volumetric image-based rendering framework that synthesizes new viewpoints by aggregating features from nearby views.
We demonstrate significant improvements over state-of-the-art methods on dynamic scene datasets.
arXiv Detail & Related papers (2022-11-20T20:57:02Z) - wildNeRF: Complete view synthesis of in-the-wild dynamic scenes captured
using sparse monocular data [16.7345472998388]
We present a novel neural radiance model that is trainable in a self-supervised manner for novel-view synthesis of dynamic unstructured scenes.
Our end-to-end trainable algorithm learns highly complex, real-world static scenes within seconds and dynamic scenes with both rigid and non-rigid motion within minutes.
arXiv Detail & Related papers (2022-09-20T14:37:56Z) - Fast Dynamic Radiance Fields with Time-Aware Neural Voxels [106.69049089979433]
We propose a radiance field framework by representing scenes with time-aware voxel features, named as TiNeuVox.
Our framework accelerates the optimization of dynamic radiance fields while maintaining high rendering quality.
Our TiNeuVox completes training with only 8 minutes and 8-MB storage cost while showing similar or even better rendering performance than previous dynamic NeRF methods.
arXiv Detail & Related papers (2022-05-30T17:47:31Z) - Optical Flow Estimation from a Single Motion-blurred Image [66.2061278123057]
Motion blur in an image may have practical interests in fundamental computer vision problems.
We propose a novel framework to estimate optical flow from a single motion-blurred image in an end-to-end manner.
arXiv Detail & Related papers (2021-03-04T12:45:18Z) - STaR: Self-supervised Tracking and Reconstruction of Rigid Objects in
Motion with Neural Rendering [9.600908665766465]
We present STaR, a novel method that performs Self-supervised Tracking and Reconstruction of dynamic scenes with rigid motion from multi-view RGB videos without any manual annotation.
We show that our method can render photorealistic novel views, where novelty is measured on both spatial and temporal axes.
arXiv Detail & Related papers (2020-12-22T23:45:28Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.