Multimodal Conditional 3D Face Geometry Generation
- URL: http://arxiv.org/abs/2407.01074v2
- Date: Tue, 02 Sep 2025 07:17:39 GMT
- Title: Multimodal Conditional 3D Face Geometry Generation
- Abstract summary: We demonstrate 3D faces generated from artistic sketches, portrait photos, Canny edges, FLAME face model parameters, 2D face landmarks, or text prompts.<n>Our approach is based on a diffusion process that generates 3D geometry in a 2D parameterized UV domain.
- Score: 17.262213841207338
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: We present a new method for multimodal conditional 3D face geometry generation that allows user-friendly control over the output identity and expression via a number of different conditioning signals. Within a single model, we demonstrate 3D faces generated from artistic sketches, portrait photos, Canny edges, FLAME face model parameters, 2D face landmarks, or text prompts. Our approach is based on a diffusion process that generates 3D geometry in a 2D parameterized UV domain. Geometry generation passes each conditioning signal through a set of cross-attention layers (IP-Adapter), one set for each user-defined conditioning signal. The result is an easy-to-use 3D face generation tool that produces topology-consistent, high-quality geometry with fine-grain user control.
Related papers
- World Tracing: Generative Pixel-Aligned Geometry Beyond the Visible [34.47550981952829]
We introduce World Tracing, a generative pixel-aligned geometry representation that predicts 3D points aligned with observed pixels.<n>For each input pixel, World Tracing predicts an ordered stack of camera-space 3D points, where the first layer represents the visible surface.<n>We instantiate this representation with a world-tracing diffusion transformer, WT-DiT, which treats multiple geometry layers as separate denoising tokens.
arXiv Detail & Related papers (2026-06-11T17:52:48Z) - Shape from Semantics: 3D Shape Generation from Multi-View Semantics [30.969299308083723]
Existing 3D reconstruction methods utilize guidances such as 2D images, 3D point clouds, shape contours and single semantics to recover the 3D surface.<n>We propose a novel 3D modeling task called Shape from Semantics'', which aims to create 3D models whose geometry and appearance are consistent with the given text semantics when viewed from different views.
arXiv Detail & Related papers (2025-02-01T07:51:59Z) - ID-to-3D: Expressive ID-guided 3D Heads via Score Distillation Sampling [96.87575334960258]
ID-to-3D is a method to generate identity- and text-guided 3D human heads with disentangled expressions.
Results achieve an unprecedented level of identity-consistent and high-quality texture and geometry generation.
arXiv Detail & Related papers (2024-05-26T13:36:45Z) - CraftsMan: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner [34.78919665494048]
CraftsMan can generate high-fidelity 3D geometries with highly varied shapes, regular mesh topologies, and detailed surfaces.
Our method achieves high efficacy in producing superior-quality 3D assets compared to existing methods.
arXiv Detail & Related papers (2024-05-23T18:30:12Z) - G-NeRF: Geometry-enhanced Novel View Synthesis from Single-View Images [45.66479596827045]
We propose a Geometry-enhanced NeRF (G-NeRF), which seeks to enhance the geometry priors by a geometry-guided multi-view synthesis approach.
To tackle the absence of multi-view supervision for single-view images, we design the depth-aware training approach.
arXiv Detail & Related papers (2024-04-11T04:58:18Z) - Articulated 3D Head Avatar Generation using Text-to-Image Diffusion
Models [107.84324544272481]
The ability to generate diverse 3D articulated head avatars is vital to a plethora of applications, including augmented reality, cinematography, and education.
Recent work on text-guided 3D object generation has shown great promise in addressing these needs.
We show that our diffusion-based articulated head avatars outperform state-of-the-art approaches for this task.
arXiv Detail & Related papers (2023-07-10T19:15:32Z) - CGOF++: Controllable 3D Face Synthesis with Conditional Generative
Occupancy Fields [52.14985242487535]
We propose a new conditional 3D face synthesis framework, which enables 3D controllability over generated face images.
At its core is a conditional Generative Occupancy Field (cGOF++) that effectively enforces the shape of the generated face to conform to a given 3D Morphable Model (3DMM) mesh.
Experiments validate the effectiveness of the proposed method and show more precise 3D controllability than state-of-the-art 2D-based controllable face synthesis methods.
arXiv Detail & Related papers (2022-11-23T19:02:50Z) - Next3D: Generative Neural Texture Rasterization for 3D-Aware Head
Avatars [36.4402388864691]
3D-aware generative adversarial networks (GANs) synthesize high-fidelity and multi-view-consistent facial images using only collections of single-view 2D imagery.
Recent efforts incorporate 3D Morphable Face Model (3DMM) to describe deformation in generative radiance fields either explicitly or implicitly.
We propose a novel 3D GAN framework for unsupervised learning of generative, high-quality and 3D-consistent facial avatars from unstructured 2D images.
arXiv Detail & Related papers (2022-11-21T06:40:46Z) - Improving 3D-aware Image Synthesis with A Geometry-aware Discriminator [68.0533826852601]
3D-aware image synthesis aims at learning a generative model that can render photo-realistic 2D images while capturing decent underlying 3D shapes.
Existing methods fail to obtain moderate 3D shapes.
We propose a geometry-aware discriminator to improve 3D-aware GANs.
arXiv Detail & Related papers (2022-09-30T17:59:37Z) - Controllable 3D Generative Adversarial Face Model via Disentangling
Shape and Appearance [63.13801759915835]
3D face modeling has been an active area of research in computer vision and computer graphics.
This paper proposes a new 3D face generative model that can decouple identity and expression.
arXiv Detail & Related papers (2022-08-30T13:40:48Z) - Beyond 3DMM: Learning to Capture High-fidelity 3D Face Shape [77.95154911528365]
3D Morphable Model (3DMM) fitting has widely benefited face analysis due to its strong 3D priori.
Previous reconstructed 3D faces suffer from degraded visual verisimilitude due to the loss of fine-grained geometry.
This paper proposes a complete solution to capture the personalized shape so that the reconstructed shape looks identical to the corresponding person.
arXiv Detail & Related papers (2022-04-09T03:46:18Z) - Learning 3D Face Reconstruction with a Pose Guidance Network [49.13404714366933]
We present a self-supervised learning approach to learning monocular 3D face reconstruction with a pose guidance network (PGN)
First, we unveil the bottleneck of pose estimation in prior parametric 3D face learning methods, and propose to utilize 3D face landmarks for estimating pose parameters.
With our specially designed PGN, our model can learn from both faces with fully labeled 3D landmarks and unlimited unlabeled in-the-wild face images.
arXiv Detail & Related papers (2020-10-09T06:11:17Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.