Rethinking Open-Vocabulary Segmentation of Radiance Fields in 3D Space
- URL: http://arxiv.org/abs/2408.07416v2
- Date: Sun, 18 Aug 2024 04:22:30 GMT
- Title: Rethinking Open-Vocabulary Segmentation of Radiance Fields in 3D Space
- Authors: Hyunjee Lee, Youngsik Yun, Jeongmin Bae, Seoha Kim, Youngjung Uh,
- Abstract summary: This paper revisits the problem set to pursue a better 3D understanding of a scene modeled by NeRFs and 3DGS.
We directly supervise the 3D points to train the language embedding field.
It achieves state-of-the-art accuracy without relying on multi-scale language embeddings.
- Score: 10.49905491984899
- License: http://creativecommons.org/licenses/by-nc-nd/4.0/
- Abstract: Understanding the 3D semantics of a scene is a fundamental problem for various scenarios such as embodied agents. While NeRFs and 3DGS excel at novel-view synthesis, previous methods for understanding their semantics have been limited to incomplete 3D understanding: their segmentation results are 2D masks and their supervision is anchored at 2D pixels. This paper revisits the problem set to pursue a better 3D understanding of a scene modeled by NeRFs and 3DGS as follows. 1) We directly supervise the 3D points to train the language embedding field. It achieves state-of-the-art accuracy without relying on multi-scale language embeddings. 2) We transfer the pre-trained language field to 3DGS, achieving the first real-time rendering speed without sacrificing training time or accuracy. 3) We introduce a 3D querying and evaluation protocol for assessing the reconstructed geometry and semantics together. Code, checkpoints, and annotations will be available online. Project page: https://hyunji12.github.io/Open3DRF
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