Words as Beacons: Guiding RL Agents with High-Level Language Prompts
- URL: http://arxiv.org/abs/2410.08632v1
- Date: Fri, 11 Oct 2024 08:54:45 GMT
- Title: Words as Beacons: Guiding RL Agents with High-Level Language Prompts
- Authors: Unai Ruiz-Gonzalez, Alain Andres, Pedro G. Bascoy, Javier Del Ser,
- Abstract summary: Large Language Models (LLMs) as "teachers" guide the agent's learning process by decomposing complex tasks into subgoals.
LLMs can provide subgoals to accomplish the task defined for the environment in a similar fashion to how a human would do.
It is possible to query the LLM only during the training phase, enabling agents to operate within the environment without any LLM intervention.
- Score: 6.7236795813629
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Sparse reward environments in reinforcement learning (RL) pose significant challenges for exploration, often leading to inefficient or incomplete learning processes. To tackle this issue, this work proposes a teacher-student RL framework that leverages Large Language Models (LLMs) as "teachers" to guide the agent's learning process by decomposing complex tasks into subgoals. Due to their inherent capability to understand RL environments based on a textual description of structure and purpose, LLMs can provide subgoals to accomplish the task defined for the environment in a similar fashion to how a human would do. In doing so, three types of subgoals are proposed: positional targets relative to the agent, object representations, and language-based instructions generated directly by the LLM. More importantly, we show that it is possible to query the LLM only during the training phase, enabling agents to operate within the environment without any LLM intervention. We assess the performance of this proposed framework by evaluating three state-of-the-art open-source LLMs (Llama, DeepSeek, Qwen) eliciting subgoals across various procedurally generated environment of the MiniGrid benchmark. Experimental results demonstrate that this curriculum-based approach accelerates learning and enhances exploration in complex tasks, achieving up to 30 to 200 times faster convergence in training steps compared to recent baselines designed for sparse reward environments.
Related papers
- Exploring RL-based LLM Training for Formal Language Tasks with Programmed Rewards [49.7719149179179]
This paper investigates the feasibility of using PPO for reinforcement learning (RL) from explicitly programmed reward signals.
We focus on tasks expressed through formal languages, such as programming, where explicit reward functions can be programmed to automatically assess quality of generated outputs.
Our results show that pure RL-based training for the two formal language tasks is challenging, with success being limited even for the simple arithmetic task.
arXiv Detail & Related papers (2024-10-22T15:59:58Z) - Retrieval-Augmented Hierarchical in-Context Reinforcement Learning and Hindsight Modular Reflections for Task Planning with LLMs [8.55917897789612]
We propose Retrieval-Augmented in-context reinforcement Learning (RAHL) for large language models.
RAHL decomposes complex tasks into sub-tasks using an LLM-based high-level policy.
We show that RAHL can achieve an improvement in performance in 9%, 42%, and 10% in 5 episodes of execution in strong baselines.
arXiv Detail & Related papers (2024-08-12T22:40:01Z) - Can Long-Context Language Models Subsume Retrieval, RAG, SQL, and More? [54.667202878390526]
Long-context language models (LCLMs) have the potential to revolutionize our approach to tasks traditionally reliant on external tools like retrieval systems or databases.
We introduce LOFT, a benchmark of real-world tasks requiring context up to millions of tokens designed to evaluate LCLMs' performance on in-context retrieval and reasoning.
Our findings reveal LCLMs' surprising ability to rival state-of-the-art retrieval and RAG systems, despite never having been explicitly trained for these tasks.
arXiv Detail & Related papers (2024-06-19T00:28:58Z) - From Words to Actions: Unveiling the Theoretical Underpinnings of LLM-Driven Autonomous Systems [59.40480894948944]
Large language model (LLM) empowered agents are able to solve decision-making problems in the physical world.
Under this model, the LLM Planner navigates a partially observable Markov decision process (POMDP) by iteratively generating language-based subgoals via prompting.
We prove that the pretrained LLM Planner effectively performs Bayesian aggregated imitation learning (BAIL) through in-context learning.
arXiv Detail & Related papers (2024-05-30T09:42:54Z) - Knowledgeable Agents by Offline Reinforcement Learning from Large Language Model Rollouts [10.929547354171723]
This paper introduces Knowledgeable Agents from Language Model Rollouts (KALM)
It extracts knowledge from large language models (LLMs) in the form of imaginary rollouts that can be easily learned by the agent through offline reinforcement learning methods.
It achieves a success rate of 46% in executing tasks with unseen goals, substantially surpassing the 26% success rate achieved by baseline methods.
arXiv Detail & Related papers (2024-04-14T13:19:40Z) - How Can LLM Guide RL? A Value-Based Approach [68.55316627400683]
Reinforcement learning (RL) has become the de facto standard practice for sequential decision-making problems by improving future acting policies with feedback.
Recent developments in large language models (LLMs) have showcased impressive capabilities in language understanding and generation, yet they fall short in exploration and self-improvement capabilities.
We develop an algorithm named LINVIT that incorporates LLM guidance as a regularization factor in value-based RL, leading to significant reductions in the amount of data needed for learning.
arXiv Detail & Related papers (2024-02-25T20:07:13Z) - LMRL Gym: Benchmarks for Multi-Turn Reinforcement Learning with Language
Models [56.25156596019168]
This paper introduces the LMRL-Gym benchmark for evaluating multi-turn RL for large language models (LLMs)
Our benchmark consists of 8 different language tasks, which require multiple rounds of language interaction and cover a range of tasks in open-ended dialogue and text games.
arXiv Detail & Related papers (2023-11-30T03:59:31Z) - Large Language Model as a Policy Teacher for Training Reinforcement Learning Agents [16.24662355253529]
Large Language Models (LLMs) can address sequential decision-making tasks through the provision of high-level instructions.
LLMs lack specialization in tackling specific target problems, particularly in real-time dynamic environments.
We introduce a novel framework that addresses these challenges by training a smaller, specialized student RL agent using instructions from an LLM-based teacher agent.
arXiv Detail & Related papers (2023-11-22T13:15:42Z) - LgTS: Dynamic Task Sampling using LLM-generated sub-goals for
Reinforcement Learning Agents [10.936460061405157]
We propose LgTS (LLM-guided Teacher-Student learning), a novel approach that explores the planning abilities of LLMs.
Our approach does not assume access to a propreitary or a fine-tuned LLM, nor does it require pre-trained policies that achieve the sub-goals proposed by the LLM.
arXiv Detail & Related papers (2023-10-14T00:07:03Z) - Meta Reinforcement Learning with Autonomous Inference of Subtask
Dependencies [57.27944046925876]
We propose and address a novel few-shot RL problem, where a task is characterized by a subtask graph.
Instead of directly learning a meta-policy, we develop a Meta-learner with Subtask Graph Inference.
Our experiment results on two grid-world domains and StarCraft II environments show that the proposed method is able to accurately infer the latent task parameter.
arXiv Detail & Related papers (2020-01-01T17:34:00Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.