UniGS: Modeling Unitary 3D Gaussians for Novel View Synthesis from Sparse-view Images
- URL: http://arxiv.org/abs/2410.13195v3
- Date: Tue, 01 Apr 2025 10:18:27 GMT
- Title: UniGS: Modeling Unitary 3D Gaussians for Novel View Synthesis from Sparse-view Images
- Authors: Jiamin Wu, Kenkun Liu, Yukai Shi, Xiaoke Jiang, Yuan Yao, Lei Zhang,
- Abstract summary: We introduce UniGS, a novel 3D Gaussian reconstruction and novel view synthesis model.<n>UniGS predicts a high-fidelity representation of 3D Gaussians from arbitrary number of posed sparse-view images.
- Score: 20.089890859122168
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: In this work, we introduce UniGS, a novel 3D Gaussian reconstruction and novel view synthesis model that predicts a high-fidelity representation of 3D Gaussians from arbitrary number of posed sparse-view images. Previous methods often regress 3D Gaussians locally on a per-pixel basis for each view and then transfer them to world space and merge them through point concatenation. In contrast, Our approach involves modeling unitary 3D Gaussians in world space and updating them layer by layer. To leverage information from multi-view inputs for updating the unitary 3D Gaussians, we develop a DETR (DEtection TRansformer)-like framework, which treats 3D Gaussians as queries and updates their parameters by performing multi-view cross-attention (MVDFA) across multiple input images, which are treated as keys and values. This approach effectively avoids `ghosting' issue and allocates more 3D Gaussians to complex regions. Moreover, since the number of 3D Gaussians used as decoder queries is independent of the number of input views, our method allows arbitrary number of multi-view images as input without causing memory explosion or requiring retraining. Extensive experiments validate the advantages of our approach, showcasing superior performance over existing methods quantitatively (improving PSNR by 4.2 dB when trained on Objaverse and tested on the GSO benchmark) and qualitatively. The code will be released at https://github.com/jwubz123/UNIG.
Related papers
- RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Images [39.03889696169877]
RoGSplat is a novel approach for synthesizing high-fidelity novel views of unseen human from sparse multi-view images.
Our method outperforms state-of-the-art methods in novel view synthesis and cross-dataset generalization.
arXiv Detail & Related papers (2025-03-18T12:18:34Z) - NovelGS: Consistent Novel-view Denoising via Large Gaussian Reconstruction Model [57.92709692193132]
NovelGS is a diffusion model for Gaussian Splatting given sparse-view images.
We leverage the novel view denoising through a transformer-based network to generate 3D Gaussians.
arXiv Detail & Related papers (2024-11-25T07:57:17Z) - No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images [100.80376573969045]
NoPoSplat is a feed-forward model capable of reconstructing 3D scenes parameterized by 3D Gaussians from multi-view images.
Our model achieves real-time 3D Gaussian reconstruction during inference.
This work makes significant advances in pose-free generalizable 3D reconstruction and demonstrates its applicability to real-world scenarios.
arXiv Detail & Related papers (2024-10-31T17:58:22Z) - PixelGaussian: Generalizable 3D Gaussian Reconstruction from Arbitrary Views [116.10577967146762]
PixelGaussian is an efficient framework for learning generalizable 3D Gaussian reconstruction from arbitrary views.
Our method achieves state-of-the-art performance with good generalization to various numbers of views.
arXiv Detail & Related papers (2024-10-24T17:59:58Z) - Large Point-to-Gaussian Model for Image-to-3D Generation [48.95861051703273]
We propose a large Point-to-Gaussian model, that inputs the initial point cloud produced from large 3D diffusion model conditional on 2D image.
The point cloud provides initial 3D geometry prior for Gaussian generation, thus significantly facilitating image-to-3D Generation.
arXiv Detail & Related papers (2024-08-20T15:17:53Z) - Self-augmented Gaussian Splatting with Structure-aware Masks for Sparse-view 3D Reconstruction [9.953394373473621]
Sparse-view 3D reconstruction is a formidable challenge in computer vision.
We propose a self-augmented coarse-to-fine Gaussian splatting paradigm, enhanced with a structure-aware mask.
Our method achieves state-of-the-art performances for sparse input views in both perceptual quality and efficiency.
arXiv Detail & Related papers (2024-08-09T03:09:22Z) - GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstruction [52.04103235260539]
We present a diffusion model approach based on Gaussian Splatting representation for 3D object reconstruction from a single view.
The model learns to generate 3D objects represented by sets of GS ellipsoids.
The final reconstructed objects explicitly come with high-quality 3D structure and texture, and can be efficiently rendered in arbitrary views.
arXiv Detail & Related papers (2024-07-05T03:43:08Z) - MVGamba: Unify 3D Content Generation as State Space Sequence Modeling [150.80564081817786]
We introduce MVGamba, a general and lightweight Gaussian reconstruction model featuring a multi-view Gaussian reconstructor.
With off-the-detail multi-view diffusion models integrated, MVGamba unifies 3D generation tasks from a single image, sparse images, or text prompts.
Experiments demonstrate that MVGamba outperforms state-of-the-art baselines in all 3D content generation scenarios with approximately only $0.1times$ of the model size.
arXiv Detail & Related papers (2024-06-10T15:26:48Z) - MVD-Fusion: Single-view 3D via Depth-consistent Multi-view Generation [54.27399121779011]
We present MVD-Fusion: a method for single-view 3D inference via generative modeling of multi-view-consistent RGB-D images.
We show that our approach can yield more accurate synthesis compared to recent state-of-the-art, including distillation-based 3D inference and prior multi-view generation methods.
arXiv Detail & Related papers (2024-04-04T17:59:57Z) - CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians [18.42203035154126]
We introduce a structured Gaussian representation that can be controlled in 2D image space.
We then constraint the Gaussians, in particular their position, and prevent them from moving independently during optimization.
We demonstrate significant improvements compared to the state-of-the-art sparse-view NeRF-based approaches on a variety of scenes.
arXiv Detail & Related papers (2024-03-28T15:27:13Z) - GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation [85.15374487533643]
We introduce GRM, a large-scale reconstructor capable of recovering a 3D asset from sparse-view images in around 0.1s.
GRM is a feed-forward transformer-based model that efficiently incorporates multi-view information.
We also showcase the potential of GRM in generative tasks, i.e., text-to-3D and image-to-3D, by integrating it with existing multi-view diffusion models.
arXiv Detail & Related papers (2024-03-21T17:59:34Z) - AGG: Amortized Generative 3D Gaussians for Single Image to 3D [108.38567665695027]
We introduce an Amortized Generative 3D Gaussian framework (AGG) that instantly produces 3D Gaussians from a single image.
AGG decomposes the generation of 3D Gaussian locations and other appearance attributes for joint optimization.
We propose a cascaded pipeline that first generates a coarse representation of the 3D data and later upsamples it with a 3D Gaussian super-resolution module.
arXiv Detail & Related papers (2024-01-08T18:56:33Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.