Predicting 4D Hand Trajectory from Monocular Videos
- URL: http://arxiv.org/abs/2501.08329v1
- Date: Tue, 14 Jan 2025 18:59:05 GMT
- Title: Predicting 4D Hand Trajectory from Monocular Videos
- Authors: Yufei Ye, Yao Feng, Omid Taheri, Haiwen Feng, Shubham Tulsiani, Michael J. Black,
- Abstract summary: HaPTIC is an approach that infers coherent 4D hand trajectories from monocular videos.
It significantly outperforms existing methods in global trajectory accuracy.
It is comparable to the state-of-the-art in single-image pose estimation.
- Score: 63.842530566039606
- License:
- Abstract: We present HaPTIC, an approach that infers coherent 4D hand trajectories from monocular videos. Current video-based hand pose reconstruction methods primarily focus on improving frame-wise 3D pose using adjacent frames rather than studying consistent 4D hand trajectories in space. Despite the additional temporal cues, they generally underperform compared to image-based methods due to the scarcity of annotated video data. To address these issues, we repurpose a state-of-the-art image-based transformer to take in multiple frames and directly predict a coherent trajectory. We introduce two types of lightweight attention layers: cross-view self-attention to fuse temporal information, and global cross-attention to bring in larger spatial context. Our method infers 4D hand trajectories similar to the ground truth while maintaining strong 2D reprojection alignment. We apply the method to both egocentric and allocentric videos. It significantly outperforms existing methods in global trajectory accuracy while being comparable to the state-of-the-art in single-image pose estimation. Project website: https://judyye.github.io/haptic-www
Related papers
- LeviTor: 3D Trajectory Oriented Image-to-Video Synthesis [80.2461057573121]
In this work, we augment the interaction with a new dimension, i.e., the depth dimension, such that users are allowed to assign a relative depth for each point on the trajectory.
We propose a pioneering method for 3D trajectory control in image-to-video by abstracting object masks into a few cluster points.
Experiments validate the effectiveness of our approach, dubbed LeviTor, in precisely manipulating the object movements when producing photo-realistic videos from static images.
arXiv Detail & Related papers (2024-12-19T18:59:56Z) - DreamDance: Animating Human Images by Enriching 3D Geometry Cues from 2D Poses [57.17501809717155]
We present DreamDance, a novel method for animating human images using only skeleton pose sequences as conditional inputs.
Our key insight is that human images naturally exhibit multiple levels of correlation.
We construct the TikTok-Dance5K dataset, comprising 5K high-quality dance videos with detailed frame annotations.
arXiv Detail & Related papers (2024-11-30T08:42:13Z) - DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusion [22.11178016375823]
DimensionX is a framework designed to generate 3D and 4D scenes from just a single image with video diffusion.
Our approach begins with the insight that both the spatial structure of a 3D scene and the temporal evolution of a 4D scene can be effectively represented through sequences of video frames.
arXiv Detail & Related papers (2024-11-07T18:07:31Z) - Diffusion4D: Fast Spatial-temporal Consistent 4D Generation via Video Diffusion Models [116.31344506738816]
We present a novel framework, textbfDiffusion4D, for efficient and scalable 4D content generation.
We develop a 4D-aware video diffusion model capable of synthesizing orbital views of dynamic 3D assets.
Our method surpasses prior state-of-the-art techniques in terms of generation efficiency and 4D geometry consistency.
arXiv Detail & Related papers (2024-05-26T17:47:34Z) - A Single 2D Pose with Context is Worth Hundreds for 3D Human Pose
Estimation [18.72362803593654]
The dominant paradigm in 3D human pose estimation that lifts a 2D pose sequence to 3D heavily relies on long-term temporal clues.
This can be attributed to their inherent inability to perceive spatial context as plain 2D joint coordinates carry no visual cues.
We propose a straightforward yet powerful solution: leveraging the readily available intermediate visual representations produced by off-the-shelf (pre-trained) 2D pose detectors.
arXiv Detail & Related papers (2023-11-06T18:04:13Z) - Consistent4D: Consistent 360{\deg} Dynamic Object Generation from
Monocular Video [15.621374353364468]
Consistent4D is a novel approach for generating 4D dynamic objects from uncalibrated monocular videos.
We cast the 360-degree dynamic object reconstruction as a 4D generation problem, eliminating the need for tedious multi-view data collection and camera calibration.
arXiv Detail & Related papers (2023-11-06T03:26:43Z) - Lightweight Multi-View 3D Pose Estimation through Camera-Disentangled
Representation [57.11299763566534]
We present a solution to recover 3D pose from multi-view images captured with spatially calibrated cameras.
We exploit 3D geometry to fuse input images into a unified latent representation of pose, which is disentangled from camera view-points.
Our architecture then conditions the learned representation on camera projection operators to produce accurate per-view 2d detections.
arXiv Detail & Related papers (2020-04-05T12:52:29Z) - Monocular Real-time Hand Shape and Motion Capture using Multi-modal Data [77.34069717612493]
We present a novel method for monocular hand shape and pose estimation at unprecedented runtime performance of 100fps.
This is enabled by a new learning based architecture designed such that it can make use of all the sources of available hand training data.
It features a 3D hand joint detection module and an inverse kinematics module which regresses not only 3D joint positions but also maps them to joint rotations in a single feed-forward pass.
arXiv Detail & Related papers (2020-03-21T03:51:54Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.