Creating Virtual Environments with 3D Gaussian Splatting: A Comparative Study
- URL: http://arxiv.org/abs/2501.09302v1
- Date: Thu, 16 Jan 2025 05:37:29 GMT
- Title: Creating Virtual Environments with 3D Gaussian Splatting: A Comparative Study
- Authors: Shi Qiu, Binzhu Xie, Qixuan Liu, Pheng-Ann Heng,
- Abstract summary: 3D Gaussian Splatting (3DGS) has emerged as an innovative and efficient 3D representation technique.<n>We examine three distinct 3DGS-based approaches for virtual environment (VE) creation, leveraging their unique strengths for efficient and visually compelling scene representation.<n>We evaluate the feasibility of 3DGS in creating immersive VEs, identify its limitations in XR applications, and discuss future research and development opportunities.
- Score: 47.11223113086051
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: 3D Gaussian Splatting (3DGS) has recently emerged as an innovative and efficient 3D representation technique. While its potential for extended reality (XR) applications is frequently highlighted, its practical effectiveness remains underexplored. In this work, we examine three distinct 3DGS-based approaches for virtual environment (VE) creation, leveraging their unique strengths for efficient and visually compelling scene representation. By conducting a comparable study, we evaluate the feasibility of 3DGS in creating immersive VEs, identify its limitations in XR applications, and discuss future research and development opportunities.
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