REGRACE: A Robust and Efficient Graph-based Re-localization Algorithm using Consistency Evaluation
- URL: http://arxiv.org/abs/2503.03599v2
- Date: Mon, 28 Jul 2025 16:40:38 GMT
- Title: REGRACE: A Robust and Efficient Graph-based Re-localization Algorithm using Consistency Evaluation
- Authors: Débora N. P. Oliveira, Joshua Knights, Sebastián Barbas Laina, Simon Boche, Wolfram Burgard, Stefan Leutenegger,
- Abstract summary: Loop closures are essential for correcting odometry drift and creating consistent maps.<n>Current methods using dense point clouds for accurate place recognition do not scale well due to computationally expensive scan-to-scan comparisons.<n>We introduce REGRACE, a novel approach that addresses these challenges of scalability and perspective difference in re-localization.
- Score: 23.41000678070751
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Loop closures are essential for correcting odometry drift and creating consistent maps, especially in the context of large-scale navigation. Current methods using dense point clouds for accurate place recognition do not scale well due to computationally expensive scan-to-scan comparisons. Alternative object-centric approaches are more efficient but often struggle with sensitivity to viewpoint variation. In this work, we introduce REGRACE, a novel approach that addresses these challenges of scalability and perspective difference in re-localization by using LiDAR-based submaps. We introduce rotation-invariant features for each labeled object and enhance them with neighborhood context through a graph neural network. To identify potential revisits, we employ a scalable bag-of-words approach, pooling one learned global feature per submap. Additionally, we define a revisit with geometrical consistency cues rather than embedding distance, allowing us to recognize far-away loop closures. Our evaluations demonstrate that REGRACE achieves similar results compared to state-of-the-art place recognition and registration baselines while being twice as fast. Code and models are publicly available.
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