CDI3D: Cross-guided Dense-view Interpolation for 3D Reconstruction
- URL: http://arxiv.org/abs/2503.08005v2
- Date: Wed, 12 Mar 2025 03:56:38 GMT
- Title: CDI3D: Cross-guided Dense-view Interpolation for 3D Reconstruction
- Authors: Zhiyuan Wu, Xibin Song, Senbo Wang, Weizhe Liu, Jiayu Yang, Ziang Cheng, Shenzhou Chen, Taizhang Shang, Weixuan Sun, Shan Luo, Pan Ji,
- Abstract summary: Large Reconstruction Models (LRMs) have shown great promise in leveraging multi-view images generated by 2D diffusion models to extract 3D content.<n>However, 2D diffusion models often struggle to produce dense images with strong multi-view consistency.<n>We present CDI3D, a feed-forward framework designed for efficient, high-quality image-to-3D generation with view.
- Score: 25.468907201804093
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: 3D object reconstruction from single-view image is a fundamental task in computer vision with wide-ranging applications. Recent advancements in Large Reconstruction Models (LRMs) have shown great promise in leveraging multi-view images generated by 2D diffusion models to extract 3D content. However, challenges remain as 2D diffusion models often struggle to produce dense images with strong multi-view consistency, and LRMs tend to amplify these inconsistencies during the 3D reconstruction process. Addressing these issues is critical for achieving high-quality and efficient 3D reconstruction. In this paper, we present CDI3D, a feed-forward framework designed for efficient, high-quality image-to-3D generation with view interpolation. To tackle the aforementioned challenges, we propose to integrate 2D diffusion-based view interpolation into the LRM pipeline to enhance the quality and consistency of the generated mesh. Specifically, our approach introduces a Dense View Interpolation (DVI) module, which synthesizes interpolated images between main views generated by the 2D diffusion model, effectively densifying the input views with better multi-view consistency. We also design a tilt camera pose trajectory to capture views with different elevations and perspectives. Subsequently, we employ a tri-plane-based mesh reconstruction strategy to extract robust tokens from these interpolated and original views, enabling the generation of high-quality 3D meshes with superior texture and geometry. Extensive experiments demonstrate that our method significantly outperforms previous state-of-the-art approaches across various benchmarks, producing 3D content with enhanced texture fidelity and geometric accuracy.
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