Hierarchically Encapsulated Representation for Protocol Design in Self-Driving Labs
- URL: http://arxiv.org/abs/2504.03810v1
- Date: Fri, 04 Apr 2025 12:05:15 GMT
- Title: Hierarchically Encapsulated Representation for Protocol Design in Self-Driving Labs
- Authors: Yu-Zhe Shi, Mingchen Liu, Fanxu Meng, Qiao Xu, Zhangqian Bi, Kun He, Lecheng Ruan, Qining Wang,
- Abstract summary: Self-driving laboratories have begun to replace human experimenters in performing single experimental skills or predetermined experimental protocols.<n>Efforts to automate protocol design have been initiated, but the capabilities of knowledge-based machine designers have not been fully elicited.<n>We propose a multi-faceted, multi-scale representation, where instance actions, generalized operations, and product flow models are hierarchically encapsulated.
- Score: 8.340267449839681
- License: http://creativecommons.org/licenses/by-nc-nd/4.0/
- Abstract: Self-driving laboratories have begun to replace human experimenters in performing single experimental skills or predetermined experimental protocols. However, as the pace of idea iteration in scientific research has been intensified by Artificial Intelligence, the demand for rapid design of new protocols for new discoveries become evident. Efforts to automate protocol design have been initiated, but the capabilities of knowledge-based machine designers, such as Large Language Models, have not been fully elicited, probably for the absence of a systematic representation of experimental knowledge, as opposed to isolated, flatten pieces of information. To tackle this issue, we propose a multi-faceted, multi-scale representation, where instance actions, generalized operations, and product flow models are hierarchically encapsulated using Domain-Specific Languages. We further develop a data-driven algorithm based on non-parametric modeling that autonomously customizes these representations for specific domains. The proposed representation is equipped with various machine designers to manage protocol design tasks, including planning, modification, and adjustment. The results demonstrate that the proposed method could effectively complement Large Language Models in the protocol design process, serving as an auxiliary module in the realm of machine-assisted scientific exploration.
Related papers
- Targeted control of fast prototyping through domain-specific interface [28.96685079422302]
Industrial designers have long sought a natural and intuitive way to achieve the targeted control of prototype models.<n>Large Language Models have shown promise in this area, but their potential for controlling prototype models through language remains partially underutilized.<n>We propose an interface architecture that serves as a medium between the two languages.
arXiv Detail & Related papers (2025-06-02T01:56:31Z) - A multi-agentic framework for real-time, autonomous freeform metasurface design [1.6712896227173812]
We introduce MetaChat, a multi-agentic design framework that can translate semantically described photonic design goals into high-performance, freeform device layouts.<n>Design acceleration is facilitated by Feature-wise Linear Modulation-conditioned Maxwell surrogate solvers.<n>These concepts present a scientific computing blueprint for utilizing specialist design agents, surrogate solvers, and human interactions to drive multi-physics innovation and discovery.
arXiv Detail & Related papers (2025-03-26T12:10:45Z) - Designing Reliable Experiments with Generative Agent-Based Modeling: A Comprehensive Guide Using Concordia by Google DeepMind [39.96801170116895]
Generative Agent-Based Modeling (GABM) offers a solution by enabling scholars to create simulations where AI-driven agents can generate complex behaviors.
This paper introduces a framework for designing reliable experiments using GABM, making sophisticated simulation techniques more accessible to researchers across various fields.
arXiv Detail & Related papers (2024-11-11T14:45:08Z) - Implementation and Application of an Intelligibility Protocol for Interaction with an LLM [0.9187505256430948]
Our interest is in constructing interactive systems involving a human-expert interacting with a machine learning engine.
This is of relevance when addressing complex problems arising in areas of science, the environment, medicine and so on.
We present an algorithmic description of general-purpose implementation, and conduct preliminary experiments on its use in two different areas.
arXiv Detail & Related papers (2024-10-27T21:20:18Z) - A Survey on Model MoErging: Recycling and Routing Among Specialized Experts for Collaborative Learning [136.89318317245855]
MoErging aims to recycle expert models to create an aggregate system with improved performance or generalization.
A key component of MoErging methods is the creation of a router that decides which expert model(s) to use for a particular input or application.
This survey includes a novel taxonomy for cataloging key design choices and clarifying suitable applications for each method.
arXiv Detail & Related papers (2024-08-13T17:49:00Z) - Prototyping with Prompts: Emerging Approaches and Challenges in Generative AI Design for Collaborative Software Teams [2.237039275844699]
Generative AI models are increasingly being integrated into human task, enabling the production of expressive content.<n>Unlike traditional human-AI design methods, the new approach to designing generative capabilities focuses heavily on prompt engineering strategies.<n>Our findings highlight emerging practices and role shifts in AI system prototyping among multistakeholder teams.
arXiv Detail & Related papers (2024-02-27T17:56:10Z) - Octopus: Embodied Vision-Language Programmer from Environmental Feedback [58.04529328728999]
Embodied vision-language models (VLMs) have achieved substantial progress in multimodal perception and reasoning.
To bridge this gap, we introduce Octopus, an embodied vision-language programmer that uses executable code generation as a medium to connect planning and manipulation.
Octopus is designed to 1) proficiently comprehend an agent's visual and textual task objectives, 2) formulate intricate action sequences, and 3) generate executable code.
arXiv Detail & Related papers (2023-10-12T17:59:58Z) - Learning Transferable Conceptual Prototypes for Interpretable
Unsupervised Domain Adaptation [79.22678026708134]
In this paper, we propose an inherently interpretable method, named Transferable Prototype Learning ( TCPL)
To achieve this goal, we design a hierarchically prototypical module that transfers categorical basic concepts from the source domain to the target domain and learns domain-shared prototypes for explaining the underlying reasoning process.
Comprehensive experiments show that the proposed method can not only provide effective and intuitive explanations but also outperform previous state-of-the-arts.
arXiv Detail & Related papers (2023-10-12T06:36:41Z) - Neural Operators for Accelerating Scientific Simulations and Design [85.89660065887956]
An AI framework, known as Neural Operators, presents a principled framework for learning mappings between functions defined on continuous domains.
Neural Operators can augment or even replace existing simulators in many applications, such as computational fluid dynamics, weather forecasting, and material modeling.
arXiv Detail & Related papers (2023-09-27T00:12:07Z) - Online simulator-based experimental design for cognitive model selection [74.76661199843284]
We propose BOSMOS: an approach to experimental design that can select between computational models without tractable likelihoods.
In simulated experiments, we demonstrate that the proposed BOSMOS technique can accurately select models in up to 2 orders of magnitude less time than existing LFI alternatives.
arXiv Detail & Related papers (2023-03-03T21:41:01Z) - Uni-Perceiver: Pre-training Unified Architecture for Generic Perception
for Zero-shot and Few-shot Tasks [73.63892022944198]
We present a generic perception architecture named Uni-Perceiver.
It processes a variety of modalities and tasks with unified modeling and shared parameters.
Results show that our pre-trained model without any tuning can achieve reasonable performance even on novel tasks.
arXiv Detail & Related papers (2021-12-02T18:59:50Z) - Few-Shot Named Entity Recognition: A Comprehensive Study [92.40991050806544]
We investigate three schemes to improve the model generalization ability for few-shot settings.
We perform empirical comparisons on 10 public NER datasets with various proportions of labeled data.
We create new state-of-the-art results on both few-shot and training-free settings.
arXiv Detail & Related papers (2020-12-29T23:43:16Z) - Integrated Benchmarking and Design for Reproducible and Accessible
Evaluation of Robotic Agents [61.36681529571202]
We describe a new concept for reproducible robotics research that integrates development and benchmarking.
One of the central components of this setup is the Duckietown Autolab, a standardized setup that is itself relatively low-cost and reproducible.
We validate the system by analyzing the repeatability of experiments conducted using the infrastructure and show that there is low variance across different robot hardware and across different remote labs.
arXiv Detail & Related papers (2020-09-09T15:31:29Z) - Exploratory Experiments on Programming Autonomous Robots in Jadescript [0.0]
This paper describes experiments to validate the possibility of programming autonomous robots using an agent-oriented programming language.
The agent-oriented programming paradigm is relevant because it offers language-level abstractions to process events and to command actuators.
A recent agent-oriented programming language called Jadescript is presented in this paper together with its new features specifically designed to handle events.
arXiv Detail & Related papers (2020-07-23T01:31:46Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.