Non-stationary Bandit Convex Optimization: A Comprehensive Study
- URL: http://arxiv.org/abs/2506.02980v1
- Date: Tue, 03 Jun 2025 15:18:41 GMT
- Title: Non-stationary Bandit Convex Optimization: A Comprehensive Study
- Authors: Xiaoqi Liu, Dorian Baudry, Julian Zimmert, Patrick Rebeschini, Arya Akhavan,
- Abstract summary: Bandit Convex Optimization is a class of sequential decision-making problems.<n>We study this problem in non-stationary environments.<n>We aim to minimize the regret under three standard measures of non-stationarity.
- Score: 28.086802754034828
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Bandit Convex Optimization is a fundamental class of sequential decision-making problems, where the learner selects actions from a continuous domain and observes a loss (but not its gradient) at only one point per round. We study this problem in non-stationary environments, and aim to minimize the regret under three standard measures of non-stationarity: the number of switches $S$ in the comparator sequence, the total variation $\Delta$ of the loss functions, and the path-length $P$ of the comparator sequence. We propose a polynomial-time algorithm, Tilted Exponentially Weighted Average with Sleeping Experts (TEWA-SE), which adapts the sleeping experts framework from online convex optimization to the bandit setting. For strongly convex losses, we prove that TEWA-SE is minimax-optimal with respect to known $S$ and $\Delta$ by establishing matching upper and lower bounds. By equipping TEWA-SE with the Bandit-over-Bandit framework, we extend our analysis to environments with unknown non-stationarity measures. For general convex losses, we introduce a second algorithm, clipped Exploration by Optimization (cExO), based on exponential weights over a discretized action space. While not polynomial-time computable, this method achieves minimax-optimal regret with respect to known $S$ and $\Delta$, and improves on the best existing bounds with respect to $P$.
Related papers
- Nearly Minimax Optimal Regret for Learning Linear Mixture Stochastic
Shortest Path [80.60592344361073]
We study the Shortest Path (SSP) problem with a linear mixture transition kernel.
An agent repeatedly interacts with a environment and seeks to reach certain goal state while minimizing the cumulative cost.
Existing works often assume a strictly positive lower bound of the iteration cost function or an upper bound of the expected length for the optimal policy.
arXiv Detail & Related papers (2024-02-14T07:52:00Z) - Universal Online Learning with Gradient Variations: A Multi-layer Online Ensemble Approach [57.92727189589498]
We propose an online convex optimization approach with two different levels of adaptivity.
We obtain $mathcalO(log V_T)$, $mathcalO(d log V_T)$ and $hatmathcalO(sqrtV_T)$ regret bounds for strongly convex, exp-concave and convex loss functions.
arXiv Detail & Related papers (2023-07-17T09:55:35Z) - Non-stationary Online Convex Optimization with Arbitrary Delays [50.46856739179311]
This paper investigates the delayed online convex optimization (OCO) in non-stationary environments.
We first propose a simple algorithm, namely DOGD, which performs a gradient descent step for each delayed gradient according to their arrival order.
We develop an improved algorithm, which reduces those dynamic regret bounds achieved by DOGD to $O(sqrtbardT(P_T+1))$.
arXiv Detail & Related papers (2023-05-20T07:54:07Z) - Best-of-Three-Worlds Linear Bandit Algorithm with Variance-Adaptive
Regret Bounds [27.92755687977196]
The paper proposes a linear bandit algorithm that is adaptive to environments at two different levels of hierarchy.
At the higher level, the proposed algorithm adapts to a variety of types of environments.
The proposed algorithm has data-dependent regret bounds that depend on all of the cumulative loss for the optimal action.
arXiv Detail & Related papers (2023-02-24T00:02:24Z) - Variance-Dependent Regret Bounds for Linear Bandits and Reinforcement
Learning: Adaptivity and Computational Efficiency [90.40062452292091]
We present the first computationally efficient algorithm for linear bandits with heteroscedastic noise.
Our algorithm is adaptive to the unknown variance of noise and achieves an $tildeO(d sqrtsum_k = 1K sigma_k2 + d)$ regret.
We also propose a variance-adaptive algorithm for linear mixture Markov decision processes (MDPs) in reinforcement learning.
arXiv Detail & Related papers (2023-02-21T00:17:24Z) - Adaptivity and Non-stationarity: Problem-dependent Dynamic Regret for Online Convex Optimization [70.4342220499858]
We introduce novel online algorithms that can exploit smoothness and replace the dependence on $T$ in dynamic regret with problem-dependent quantities.
Our results are adaptive to the intrinsic difficulty of the problem, since the bounds are tighter than existing results for easy problems and safeguard the same rate in the worst case.
arXiv Detail & Related papers (2021-12-29T02:42:59Z) - Optimal and Efficient Dynamic Regret Algorithms for Non-Stationary
Dueling Bandits [27.279654173896372]
We study the problem of emphdynamic regret minimization in $K$-armed Dueling Bandits under non-stationary or time varying preferences.
This is an online learning setup where the agent chooses a pair of items at each round and observes only a relative binary win-loss' feedback for this pair.
arXiv Detail & Related papers (2021-11-06T16:46:55Z) - Non-stationary Reinforcement Learning without Prior Knowledge: An
Optimal Black-box Approach [42.021871809877595]
We present a black-box reduction that turns a certain reinforcement learning algorithm with optimal regret in a near-stationary environment into another algorithm with optimal dynamic regret in a non-stationary environment.
We show that our approach significantly improves the state of the art for linear bandits, episodic MDPs, and infinite-horizon MDPs.
arXiv Detail & Related papers (2021-02-10T12:43:31Z) - Lazy OCO: Online Convex Optimization on a Switching Budget [34.936641201844054]
We study a variant of online convex optimization where the player is permitted to switch decisions at most $S$ times in expectation throughout $T$ rounds.
Similar problems have been addressed in prior work for the discrete decision set setting, and more recently in the continuous setting but only with an adaptive adversary.
arXiv Detail & Related papers (2021-02-07T14:47:19Z) - Dynamic Regret of Convex and Smooth Functions [93.71361250701075]
We investigate online convex optimization in non-stationary environments.
We choose the dynamic regret as the performance measure.
We show that it is possible to further enhance the dynamic regret by exploiting the smoothness condition.
arXiv Detail & Related papers (2020-07-07T14:10:57Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.