EqCollide: Equivariant and Collision-Aware Deformable Objects Neural Simulator
- URL: http://arxiv.org/abs/2506.05797v1
- Date: Fri, 06 Jun 2025 06:49:58 GMT
- Title: EqCollide: Equivariant and Collision-Aware Deformable Objects Neural Simulator
- Authors: Qianyi Chen, Tianrun Gao, Chenbo Jiang, Tailin Wu,
- Abstract summary: We introduce EqCollide, the first end-to-end equivariant neural fields simulator for deformable objects and their collisions.<n> Experimental results show that EqCollide achieves accurate, stable, and scalable simulations across diverse object configurations.
- Score: 6.056458618771203
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Simulating collisions of deformable objects is a fundamental yet challenging task due to the complexity of modeling solid mechanics and multi-body interactions. Existing data-driven methods often suffer from lack of equivariance to physical symmetries, inadequate handling of collisions, and limited scalability. Here we introduce EqCollide, the first end-to-end equivariant neural fields simulator for deformable objects and their collisions. We propose an equivariant encoder to map object geometry and velocity into latent control points. A subsequent equivariant Graph Neural Network-based Neural Ordinary Differential Equation models the interactions among control points via collision-aware message passing. To reconstruct velocity fields, we query a neural field conditioned on control point features, enabling continuous and resolution-independent motion predictions. Experimental results show that EqCollide achieves accurate, stable, and scalable simulations across diverse object configurations, and our model achieves 24.34% to 35.82% lower rollout MSE even compared with the best-performing baseline model. Furthermore, our model could generalize to more colliding objects and extended temporal horizons, and stay robust to input transformed with group action.
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